Results 41 to 50 of about 36,289 (263)
ABSTRACT Objective To explore how cerebral hypoxia and Normal‐Appearing White Matter (NAWM) integrity affect MS lesion burden and clinical course. Methods Seventy‐nine MS patients, including 13 clinically isolated syndrome (CIS) patients and 66 relapsing–remitting multiple sclerosis (RRMS) patients, and 44 healthy controls (HCs) were recruited from ...
Xinli Wang +8 more
wiley +1 more source
MECHANICAL TUTORING SYSTEM BASED ON VIRTUAL REALITY [PDF]
Because of the massive technical and scientific improvements ,using technical information ,communications in education and scientific research appeared the urgent need to put strategies develop and reform education with the appearance of the virtual ...
صالح أحمد شاکر +3 more
doaj +1 more source
ABSTRACT Background Cognitive impairment is a common non‐motor symptom in Multiple Sclerosis (MS), negatively affecting autonomy and Quality of Life (QoL). Innovative rehabilitation strategies, such as semi‐immersive virtual reality (VR) and computerized cognitive training (CCT), may offer advantages over traditional cognitive rehabilitation (TCR ...
Maria Grazia Maggio +8 more
wiley +1 more source
Virtual 3D environment for exploring the spatial ability of students
Background: Spatial ability is an unique type of intelligence; it can be distinguished from other forms of intelligence and plays an essential role in an individual's success in many academic fields, particular in this era of technology. Instruction-assisted 3D technology can display stereo graphics and promote students' understanding of the ...
Yingqian Li +3 more
openaire +2 more sources
Over the past 50 years, the science of pediatric rheumatology has grown exponentially due to an expansion in the understanding of complex rheumatic conditions and a surge in novel targeted therapeutics. Physician‐scientists in the field of pediatric rheumatology have played major roles in these advancements that have improved the care of children ...
Ekemini A. Ogbu +2 more
wiley +1 more source
Living in Virtual and Real Worlds: A Didactic Experience
During the last decade some technologies have achieved the necessary maturity to allow the widespread emergence of Virtual Worlds; many people are living an alternative life in them.
María J. Lasala +2 more
doaj +1 more source
Assessment of students' knowledge in virtual reality environments
The article discusses the problem of studying the interaction of a person and a computer, in particular, the study and assessment of students' activities in the study of textual material. It is proposed to use the psychophysical characteristics of the user, including the characteristics of receiving, processing and storing information in a person's ...
N.B. Aghayev, E.N. Aghazade
openaire +1 more source
Objective We characterized emergency department (ED) gout visits and identified patient characteristics and health services patterns contributing to ED presentations. Methods We conducted a population‐based study of ED gout visits in Ontario, Canada, between 2014 and 2023.
Timothy S. H. Kwok +7 more
wiley +1 more source
Adapting a Hybrid Intelligent Reinforcement Learning Environment
Learning is seen as the process of interaction between two sides. First one is a virtual teacher - an intellectual learning environment that accumulates in its base the didactically and methodically structured material of the specific discipline for ...
Pavel Basalin +2 more
doaj +1 more source
Objective The objective of this article is to identify perceptions of patients with systemic lupus erythematosus (SLE) regarding artificial intelligence (AI)–based online symptom assessment tools, and the potential of these tools to address diagnostic barriers.
Olivia A. Stein +7 more
wiley +1 more source

