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Animals in Virtual Environments [PDF]

open access: yesIEEE Transactions on Visualization and Computer Graphics, 2020
Conditional acceptance in IEEE ...
Naik, Hemal   +3 more
openaire   +5 more sources

The Identification, Development, and Evaluation of BIM-ARDM: A BIM-Based AR Defect Management System for Construction Inspections

open access: yesBuildings, 2022
This article presents our findings from a three-stage research project, which consists of the identification, development, and evaluation of a defect management Augmented Reality (AR) prototype that incorporates Building Information Modelling (BIM ...
Kieran W. May   +6 more
doaj   +1 more source

Scenario-Based Sensed Human Motion Editing and Validation Through the Motion-Sphere

open access: yesIEEE Access, 2022
Synthesizing realistic human motion data using a real-time motion capture system in a controlled environment is a critical challenge. In addition, effectively manipulating the existing motion data is another primary concern and using such modified data ...
Bharatesh Chakravarthi   +4 more
doaj   +1 more source

An Open-Source Platform for Human Pose Estimation and Tracking Using a Heterogeneous Multi-Sensor System

open access: yesSensors, 2021
Human pose estimation and tracking in real-time from multi-sensor systems is essential for many applications. Combining multiple heterogeneous sensors increases opportunities to improve human motion tracking.
Ashok Kumar Patil   +4 more
doaj   +1 more source

Courtroom Applications of Virtual Environments, Immersive Virtual Environments, and Collaborative Virtual Environments [PDF]

open access: yesLaw & Policy, 2006
This article examines the possibilities and implications of employing virtual environments (VEs), immersive virtual environments (IVEs), and collaborative virtual environments (CVEs) in the courtroom. We argue that the immersive and interactive reality created by these tools adds significant value as a simulation of experience to enhance courtroom ...
Bailenson, Jeremy   +3 more
openaire   +1 more source

Robust Instant Angle Speed Measurement for Internal Combustion Engines—A Novel Sensing Suite and Methodology

open access: yesSensors, 2022
This paper presents the development and implementation of a novel robust sensing and measurement system that achieves fine granularity and permits new insights into operation of rotational machinery.
Ioan Porumb   +3 more
doaj   +1 more source

Fusion of Multiple Lidars and Inertial Sensors for the Real-Time Pose Tracking of Human Motion

open access: yesSensors, 2020
Today, enhancement in sensing technology enables the use of multiple sensors to track human motion/activity precisely. Tracking human motion has various applications, such as fitness training, healthcare, rehabilitation, human-computer interaction ...
Ashok Kumar Patil   +5 more
doaj   +1 more source

Task-related, intrinsic oscillatory and aperiodic neural activity predict performance in naturalistic team-based training scenarios

open access: yesScientific Reports, 2022
Effective teams are essential for optimally functioning societies. However, little is known regarding the neural basis of two or more individuals engaging cooperatively in real-world tasks, such as in operational training environments.
Zachariah R. Cross   +6 more
doaj   +1 more source

Motion-Sphere: Visual Representation of the Subtle Motion of Human Joints

open access: yesApplied Sciences, 2020
Understanding and differentiating subtle human motion over time as sequential data is challenging. We propose Motion-sphere, which is a novel trajectory-based visualization technique, to represent human motion on a unit sphere. Motion-sphere adopts a two-
Adithya Balasubramanyam   +4 more
doaj   +1 more source

A dataset of EEG recordings from 47 participants collected during a virtual reality working memory task where attention was cued by a social avatar and non-social stick cue

open access: yesData in Brief, 2022
This data article describes electroencephalography (EEG) and behavioral data from 47 participants. Data was collected using a 64 channel eego™ sports mobile EEG system during a visual working memory task presented in virtual reality (VR) using Unity with
Samantha E.A. Gregory   +2 more
doaj   +1 more source

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