Results 91 to 100 of about 182,303 (315)

Virtual Environments and Advanced Interfaces

open access: yes, 2017
Editorial for the Personal Ubiquitous Computing: Special Issue on Virtual Environments and Advanced ...
Carretero, J.   +9 more
core   +1 more source

Ultrasmall High‐Entropy Materials: Nanoscale Effects, Synthesis, and Mechanistic Insights

open access: yesAdvanced Functional Materials, EarlyView.
This review article focuses on sub‐10 nm high‐entropy materials that combine nanoscale design with complex compositions for next‐generation applications. ABSTRACT Ultrasmall high‐entropy nanomaterials (USHENMs, <10 nm) merge multicomponent chemistry with size‐dependent effects, forming a distinct class of materials with unprecedented properties.
Yueyue He   +5 more
wiley   +1 more source

Intuitive navigation in virtual environments

open access: yes, 2022
S.5-8We present several novel ways of interaction and navigation in virtual worlds. Using the optical tracking system of our four-sided Definitely Affordable Virtual Environment (DAVE), we designed and implemented navigation and movement controls using ...
Settgast, Volker   +6 more
core  

Adaptable Covalent Organic Framework‐Hydrogel Microneedles for Glucose‐Responsive Isoliquiritigenin Delivery in Diabetic Wound Therapy

open access: yesAdvanced Healthcare Materials, EarlyView.
We develop a covalent organic framework‐loaded Traditional Chinese Medicine monomer nanodrug delivery system (ISL@bCOF) via boron‐oxygen bonds, a smart response to glucose for delivering AI‐driven isoliquiritigenin (ISL) targeting ZBP1. This dynamic release mechanism, combined with transdermal delivery technology via potent microneedles, can modulate ...
Menghan Zhou   +9 more
wiley   +1 more source

Npsnet: A Network Software Architecture For Large Scale Virtual Environments [PDF]

open access: yes, 1994
This paper explores the issues involved in designing and developing network software architectures for large scale virtual environments. We present our ideas in the context of NPSNET-IV, the first 3D virtual environment that incorporates both the IEEE ...
Macedonia, Michael R.   +9 more
core  

Bioinspired Adaptive Sensors: A Review on Current Developments in Theory and Application

open access: yesAdvanced Materials, EarlyView.
This review comprehensively summarizes the recent progress in the design and fabrication of sensory‐adaptation‐inspired devices and highlights their valuable applications in electronic skin, wearable electronics, and machine vision. The existing challenges and future directions are addressed in aspects such as device performance optimization ...
Guodong Gong   +12 more
wiley   +1 more source

Anxiety activating virtual environments for investigating social phobias [PDF]

open access: yes
Social phobia has become one of the commonest manifestations of fear in any society. This fear is often accompanied by major depression or social disabilities.
Kwon, Remi Jounghuem
core  

Artificial Intelligence‐Assisted Workflow for Transmission Electron Microscopy: From Data Analysis Automation to Materials Knowledge Unveiling

open access: yesAdvanced Materials, EarlyView.
AI‐Assisted Workflow for (Scanning) Transmission Electron Microscopy: From Data Analysis Automation to Materials Knowledge Unveiling. Abstract (Scanning) transmission electron microscopy ((S)TEM) has significantly advanced materials science but faces challenges in correlating precise atomic structure information with the functional properties of ...
Marc Botifoll   +19 more
wiley   +1 more source

Defining Interaction within Immersive Virtual Environments

open access: yes, 1996
PhDThis thesis is concerned with the design of Virtual Environments (YEs) - in particular with the tools and techniques used to describe interesting and useful environments.
Steed, Anthony James
core  

Substitutional reality:using the physical environment to design virtual reality experiences

open access: yes, 2015
Experiencing Virtual Reality in domestic and other uncontrolled settings is challenging due to the presence of physical objects and furniture that are not usually defined in the Virtual Environment.
Adalberto L. Simeone   +6 more
core   +1 more source

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