Results 81 to 90 of about 566,519 (289)

Designing Tasks for Complex Virtual Learning Environments

open access: yesBellaterra Journal of Teaching & Learning Language & Literature, 2015
The central role of tasks has long been acknowledged in foreign language pedagogy (e.g. Ellis, 2003; Willis, 1996; Müller-Hartmann & Schocker, 2011), in the context of CALL (Furstenberg, 1997; Chapelle, 2001; Hampel, 2006; 2010; Levy & Stockwell, 2006 ...
Malgorzata Kurek
doaj   +1 more source

Using Technologies as Virtual Environments for Computer Teaching: A Systematic Review

open access: yesInformatics in Education, 2020
This research discusses the use of Augmented Reality, Virtual Reality and Mixed Reality technology applications in the learning process of relevant content to the Computer Science area.
Alex FERNANDO BATISTA   +3 more
doaj   +1 more source

The need for delight in online education materials

open access: yes, 2012
With the demand for online learning materials ever increasing and with more content being made open and free, Higher Education Institutes are now in a position to take their robust virtual learning environments and shift focus from content to user.
Procter, Adam
core   +1 more source

Redefining Therapies for Drug‐Resistant Tuberculosis: Synergistic Effects of Antimicrobial Peptides, Nanotechnology, and Computational Design

open access: yesAdvanced Healthcare Materials, EarlyView.
Antimicrobial peptide (AMP)‐loaded nanocarriers provide a multifunctional strategy to combat drug‐resistant Mycobacterium tuberculosis. By enhancing intracellular delivery, bypassing efflux pumps, and disrupting bacterial membranes, this platform restores phagolysosome fusion and macrophage function.
Christian S. Carnero Canales   +11 more
wiley   +1 more source

Shared virtual learning environments in higher education

open access: yesRed U, 2013
There is an increasing demand for virtual platforms based on the concept of Web 2.0 and on Personal Learning Networks (PLN) as these guarantee conversations between educational agents and cooperation aimed at the joint knowledge production.
Margarita R. Rodríguez Gallego   +1 more
doaj   +1 more source

Virtual reality learning environments [PDF]

open access: yesInformation and Learning Science, 2018
Purpose The purpose of this paper is to report the results of a case study on virtual reality (VR) learning environments, focused on the development and integration of multi-user reference support. Design/methodology/approach This paper used a case study methodology to understand applied software development incorporating textual browsing ...
openaire   +2 more sources

Towards collaborative learning via shared artefacts over the Grid [PDF]

open access: yes, 2002
The Web is the most pervasive collaborative technology in widespread use today; and its use to support eLearning has been highly successful. There are many web-based Virtual Learning Environments such as WebCT, FirstClass, and BlackBoard as well as ...
Boldyreff, Cornelia   +4 more
core   +1 more source

The PORTOLE Project: Supporting e-Learning [PDF]

open access: yes, 2003
The PORTOLE (Providing Online Resources To Online Learning Environments) Project was a JISC-funded project which sought to produce a range of tools for tutors which could be used to enable them to discover information resources and to embed these into ...
Sotiriou, Asimina, Stanley, Tracey
core   +1 more source

Bioinspired Adaptive Sensors: A Review on Current Developments in Theory and Application

open access: yesAdvanced Materials, EarlyView.
This review comprehensively summarizes the recent progress in the design and fabrication of sensory‐adaptation‐inspired devices and highlights their valuable applications in electronic skin, wearable electronics, and machine vision. The existing challenges and future directions are addressed in aspects such as device performance optimization ...
Guodong Gong   +12 more
wiley   +1 more source

Reflections on the use of Project Wonderland as a mixed-reality environment for teaching and learning [PDF]

open access: yes, 2008
This paper reflects on the lessons learnt from MiRTLE?a collaborative research project to create a ?mixed reality teaching and learning environment? that enables teachers and students participating in real-time mixed and online classes to interact with ...
Gardner, M, Horan, B, Scott, J
core  

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