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Virtual reality websites(VR WEB)

2017 International conference of Electronics, Communication and Aerospace Technology (ICECA), 2017
Virtual reality or virtual realities[1] (VR), also known as immersive multimedia or computer-simulated reality, is a computer technology that replicates an environment, real or imagined, and simulates a user's physical presence and environment to allow for user interaction.
Vinit Sathe   +4 more
openaire   +1 more source

MyHand VR – Virtual Reality gestützte Handrehabilitation

2018
Fragestellung: Die funktionellen Ergebnisse nach schweren Handverletzungen hängen neben der primären Versorgung insbesondere von der Rehabilitation ab. Neben der physio- und ergotherapeutischen Beübung stellen die durch den Patienten selbstständig durchgeführten Bewegungsübungen[zum vollständigen Text gelangen Sie über die oben angegebene URL]
Kolbenschlag, J   +5 more
openaire   +2 more sources

Virtual Reality (VR) in der Nephrologie

Dialyse aktuell, 2020
ZUSAMMENFASSUNGDie virtuelle Realität (VR) hat in den letzten Jahren immer mehr Einzug in die Welt der Medizin gehalten. Projekte für den Fachbereich der Nephrologie sind noch rar. Wir stellen in diesem Beitrag unsere 3 Programme vor: Erstens haben wir ein VR-Trainingsprogramm für das Erlernen der Peritonealdialyse konzipiert und an Probanden getestet.
Panagiota Zgoura   +2 more
openaire   +1 more source

The virtual reality hardware acceptance model (VR-HAM): Extending and individuating the technology acceptance model (TAM) for virtual reality hardware

Journal of Business Research, 2019
With the emergence of virtual reality, several challenges are posed to marketers, developers, and firms alike. These challenges concern futurity in the context of content creation, consumer acceptance, and return on investment (ROI).
Kerry T Manis
exaly   +2 more sources

Sport games in virtual reality (VR)

2023
Currently, virtual reality (VR) technology is evolving, progressively altering people's experience of the world, and participating in many areas of growth, including the television business. In this thesis, the researcher discusses the challenges of VR sports broadcasting, including: identifying the sports events that viewers like to watch in VR ...
Qianbing Zhou, Michelle McHugh
openaire   +1 more source

Educational Virtual Reality (VR)

Virtual reality (VR) is an immersive technology that simulates three-dimensional environments, allowing users to interact with virtual worlds through specialized hardware and software. This chapter explores the evolution of VR, its applications in education, and the integration of artificial intelligence (AI) to enhance user experience.
Mohsen Mahmoudi-Dehaki   +1 more
openaire   +1 more source

World of Virtual Reality (VR) in Healthcare

2019
Virtual Reality (VR) technology is widely used in scientific, engineering and educational applications all over the world. The technology is also widely advancing day by day, but, the applications in medical fields are limited. Medical technology is one of the most advancing technologies which are evolving due to unlimited need of health requirement ...
Bright Keswani   +6 more
openaire   +1 more source

Virtual Reality (VR) Types

2022
Mohammad Musa   +2 more
openaire   +1 more source

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