Results 61 to 70 of about 6,843,658 (362)
ABSTRACT Background Cognitive impairment is a common non‐motor symptom in Multiple Sclerosis (MS), negatively affecting autonomy and Quality of Life (QoL). Innovative rehabilitation strategies, such as semi‐immersive virtual reality (VR) and computerized cognitive training (CCT), may offer advantages over traditional cognitive rehabilitation (TCR ...
Maria Grazia Maggio +8 more
wiley +1 more source
The Metaverse for Industry 5.0 in NextG Communications: Potential Applications and Future Challenges
With the advent of new technologies and endeavours for automation in almost all day-to-day activities, the recent discussions on the metaverse life have a greater expectation.
Prabadevi Boopathy +9 more
doaj +1 more source
This study aims to identify and analyze existing gaps in the integration of immersive approaches for collaborative processes with Building Information Modeling (BIM) in the Architecture, Engineering, and Construction (AEC) sector.
Simone Balin +2 more
doaj +1 more source
Objective A patient‐centered approach for chronic disease management, including systemic lupus erythematosus (SLE), aligns treatment with patients’ values and preferences, leading to improved outcomes. This paper summarizes how patient experiences, perspectives, and priorities informed the American College of Rheumatology (ACR) 2024 Lupus Nephritis (LN)
Shivani Garg +20 more
wiley +1 more source
Metaverses: Transition to a new business model or the image of the future?
Over the last decade, the phenomenon of network goods has been the driving force behind the economic development. The further evolution of business organization is seen as a transformation of traditional and platform models into metaverses.
Svetlana V. Orekhova, Andrey Ye. Plakhin
doaj +1 more source
Virtual Goods Recommendations in Virtual Worlds [PDF]
Virtual worlds (VWs) are computer‐simulated environments which allow users to create their own virtual character as an avatar. With the rapidly growing user volume in VWs, platform providers launch virtual goods in haste and stampede users to increase sales revenue.
Kuan-Yu Chen +3 more
openaire +3 more sources
Intelligent Open Data 3D Maps in a Collaborative Virtual World
Three-dimensional (3D) maps have many potential applications, such as navigation and urban planning. In this article, we present the use of a 3D virtual world platform Meshmoon to create intelligent open data 3D maps.
Juho-Pekka Virtanen +5 more
semanticscholar +1 more source
Students as Designers of Virtual World Learning Environments
Virtual worlds provide pre-service teachers with the opportunity to study teaching and learning in an immersive 3D computer based environment. The pre-service teacher is able to become a designer of learning environments in ways that were previously ...
Booth, Kate, Jacka, Lisa
core +1 more source
Cognitive Behavioral Therapy for Youth With Childhood‐Onset Lupus: A Randomized Clinical Trial
Objective Our objective was to determine the feasibility and acceptability of the Treatment and Education Approach for Childhood‐Onset Lupus (TEACH), a six‐session cognitive behavioral intervention addressing depressive, fatigue, and pain symptoms, delivered remotely to individual youth with lupus by a trained interventionist.
Natoshia R. Cunningham +29 more
wiley +1 more source
Faraway, so Close: Perceptions of the Metaverse on the Edge of Madness
With the evolution of technologies, virtual reality allows us to dive into cyberspace through different devices and have immersive experiences in different contexts, which, in a simple way, we call virtual worlds or multiverse (integrating Metaverse ...
Mónica Cruz +2 more
doaj +1 more source

