Results 251 to 260 of about 92,080 (309)

Evaluating Voice Interaction Pipelines at the Edge

open access: yes2017 IEEE International Conference on Edge Computing (EDGE), 2017
With the recent releases of Alexa Voice Services and Google Home, voice-driven interactive computing is quickly become commonplace. Voice interactive applications incorporate multiple components including complex speech recognition and translation algorithms, natural language understanding and generation capabilities, as well as custom compute ...
Sridhar, Smruthi, Tolentino, Matthew
openaire   +3 more sources

Word Play: A History of Voice Interaction in Digital Games [PDF]

open access: yesGames and Culture, 2020
The use of voice interaction in digital games has a long and varied history of experimentation but has never achieved sustained, widespread success. In this article, we review the history of voice interaction in digital games from a media archaeology ...
Fraser Allison   +2 more
exaly   +2 more sources

Voice Interactive Games

2019 IEEE 10th Annual Ubiquitous Computing, Electronics & Mobile Communication Conference (UEMCON), 2019
Computer games are being controlled by joysticks or the keys of the computer keyboard, especially the four arrow keys, or the WASD, or both, and other keys of the keyboard. In this research paper we describe a new algorithm that replaces control with joystick or the arrow keys with voice commands.
J. P. Piotrowski   +4 more
openaire   +1 more source

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