Results 21 to 30 of about 334,670 (345)
Understanding Safety Risks and Safety Design in Social VR Environments
Understanding emerging safety risks in nuanced social VR spaces and how existing safety features are used is crucial for the future development of safe and inclusive 3D social worlds.
Qingxiao Zheng +6 more
semanticscholar +1 more source
Como consequência da pandemia da Covid-19, o Produto Interno Bruto (PIB) no Brasil apresentou uma queda de 4,1% no final de 2020. Partindo-se da premissa de que a Demonstração do Valor Adicionado (DVA) pode ser utilizada como um instrumento ...
Ciro de Souza Mello Júnior +4 more
doaj +1 more source
A Systematic Review of AR and VR Enhanced Language Learning
This paper provided a systematic review of previous Augmented Reality (AR) and Virtual Reality (VR) studies on language learning. A total of 88 articles were selected and analyzed from five perspectives: their ways of integrating AR or VR tools in ...
Xinyi Huang +3 more
semanticscholar +1 more source
Evaluating VR Sickness in VR Locomotion Techniques
VR Sickness is a form of motion sickness in Virtual Reality that affects 25-60% of the population. It is typically caused by exposure to mismatches between real and virtual motion, which happens in most VR Locomotion techniques. Hence, VR Locomotion and VR Sickness are intimately related, but this relationship is not reflected in the state of VR ...
Thomas Van Gemert, Joanna Bergström
openaire +3 more sources
Exploring the Privacy Risks of Adversarial VR Game Design [PDF]
Fifty study participants playtested an innocent-looking "escape room" game in virtual reality (VR). Within just a few minutes, an adversarial program had accurately inferred over 25 of their personal data attributes, from anthropometrics like height and ...
V. Nair +3 more
semanticscholar +1 more source
Quantifying the Effects of Working in VR for One Week [PDF]
Virtual Reality (VR) provides new possibilities for modern knowledge work. However, the potential advantages of virtual work environments can only be used if it is feasible to work in them for an extended period of time.
Verena Biener Snehanjali Kalamkar +11 more
semanticscholar +1 more source
Antimicrobial coatings have a finite lifetime because of wear, depletion of the active ingredient, or surface contamination that produces a barrier between the pathogen and the active ingredient.
Saeed Behzadinasab +3 more
doaj +1 more source
VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality [PDF]
As 3D content becomes increasingly prevalent, there’s a growing focus on the development of engagements with 3D virtual content. Unfortunately, traditional techniques for creating, editing, and interacting with this content are fraught with difficulties.
Ying Jiang +10 more
semanticscholar +1 more source
In this paper we describe the concept and design objectives of VR/Urban's media intervention tool SMSlingshot, which was presented at the Riga White Night Arts Festival 2009 for the first time.
Fischer, P. T. +3 more
openaire +2 more sources
vr-lab-account/GCK-FLARE: GCK-FLARE [PDF]
<p>version 1.0</p ...
vr-lab-account
core +1 more source

