Results 31 to 40 of about 179 (164)

Design and implementation of a wargaming system with incomplete observations [PDF]

open access: yesZhihui kongzhi yu fangzhen
Modern computer wargames have been widely valued and applied. However, the ideal assumption in wargame systems that the observation among friendly forces is completely shared is far from the reality, which limits the simulation of many real-world ...
XIE Zhiqiang, QI Xiuli, YU Xiaohan, YAO Changhua
doaj   +1 more source

To Learn or not to Learn: On the Importance of Mode Switching in Educational Wargames

open access: yesScandinavian Journal of Military Studies, 2022
Conventional wisdom holds that educational wargames come with certain challenges – factors that can potentially hinder, rather than increase, learning – and that these must be mitigated.
Vårin Alme, Adeline Hvidsten
doaj   +1 more source

Heterogeneous multi-Agent reinforcement learning algorithm integrating Prior-knowledge [PDF]

open access: yesZhihui kongzhi yu fangzhen, 2023
In recent years, the breakthrough of machine learning based on deep reinforcement learning provides a new development direction for intelligent game confrontation.
ZHOU Jiawei, SUN Yuxiang, XUE Yufan, XIANG Qi, WU Ying, ZHOU Xianzhong
doaj   +1 more source

Educational Wargaming in Higher Education: A Review of Empirical Studies

open access: yesScandinavian Journal of Military Studies
Educational wargaming has gained increasing attention in higher education and professional military education as a form of experiential and game-based learning. Despite this growing interest, empirical research on educational wargaming remains fragmented.
Ulrika Bennerstedt, Björn Sjöblom
doaj   +1 more source

Métamorphoses du chapitre dans la scénarisation interactive

open access: yesItinéraires, 2020
Since their creation, interactive fictions have proposed “campaigns” based on chains of episodes, more or less explicitly divided. On the one hand, the chaptering of these games follows concerns inherited from literary storytelling: introducing pauses or
Olivier Caïra
doaj   +1 more source

Next-generation wargames

open access: yesScience, 2018
Technology enables new research designs, and more ...
Reddie, Andrew W   +5 more
openaire   +5 more sources

Wargaming with Quadratic Forms and Brauer Configuration Algebras

open access: yesMathematics, 2022
Recently, Postnikov introduced Bert Kostant’s game to build the maximal positive root associated with the quadratic form of a simple graph. This result, and some other games based on Cartan matrices, give a new version of Gabriel’s theorem regarding ...
Agustín Moreno Cañadas   +2 more
doaj   +1 more source

Foreword to the Special Issue on Military Exercises and Wargaming In Professional Military Education

open access: yesScandinavian Journal of Military Studies, 2022
This foreword provides the context for introducing the 11 articles constituting this Scandinavian Journal of Military Studies’ special issue on the topic of military exercises and educational wargaming. It does so by describing the subject matter and the
Carsten F. Roennfeldt
doaj   +1 more source

Accelerating Mission Engineering: Evidence of a Stratified Landscape and a Path Toward Unified Practice

open access: yesSystems Engineering, EarlyView.
ABSTRACT Mission Engineering is maturing as a Systems Engineering discipline, yet adoption of its common frameworks remains stratified. This study examines whether selective adoption is observable across ME scholarship and develops a framework to address identified barriers.
James Moreland   +4 more
wiley   +1 more source

Games and gamification projects in the Australian public sector

open access: yesAustralian Journal of Public Administration, EarlyView.
Abstract This article surveys the arrival of gameful government into Australian public sector practice. Gameful government is a shorthand, descriptive term denoting the interpenetration of (video)games, and design elements and thinking from them, into public sector work.
David Threlfall, Catherine Althaus
wiley   +1 more source

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