Results 41 to 50 of about 187 (165)
A New Framework to Explore High‐End Sea Level Rise for the UK: Updating H++
Abstract The UK high‐plus‐plus (H++) scenario for high‐end sea level rise is used in sensitivity testing for significant infrastructure (e.g., nuclear facilities) and forms part of the Environment Agency planning guidance in England. However, the existing H++ scenario, developed as part of the UK Climate Projections in 2009 (UKCP09), does not reflect ...
J. H. Weeks +6 more
wiley +1 more source
Enhanced Location Prediction for Wargaming with Graph Neural Networks and Transformers
In modern wargaming, accurately predicting the locations of the opponent units is crucial for effective strategy and decision making. However, situational data provided by tactical wargame systems present significant challenges: high redundancy across ...
Dingge Liang, Junliang Li, Junping Yin
doaj +1 more source
Wargaming with Quadratic Forms and Brauer Configuration Algebras
Recently, Postnikov introduced Bert Kostant’s game to build the maximal positive root associated with the quadratic form of a simple graph. This result, and some other games based on Cartan matrices, give a new version of Gabriel’s theorem regarding ...
Agustín Moreno Cañadas +2 more
doaj +1 more source
ABSTRACT Australia is a maritime nation, relying on access to its surrounding oceans for its economy and security. The Royal Australian Navy conducts undersea surveillance to monitor this vital maritime environment and gain insight into activities beneath the ocean's surface.
Timothy J. Milledge +2 more
wiley +1 more source
Optimization of Fuzzy Logic Based Virtual Pilot for Wargaming
This paper deals with the design of an autopilot based on a set of fuzzy controllers. The model of the aircraft that the autopilot controls is defined as a model with 6 degrees of freedom, where the inputs to this model are the settings of the engine ...
Alexandr Stefek, Petr Frantis
doaj +1 more source
Open strategy and digital transformation: A framework and future research agenda
Abstract Digital technologies increasingly facilitate more transparent information exchange and the inclusion of new and more actors in organizational processes. This resulting ‘openness’ has been studied in multiple domains, including open strategy.
Thomas Ortner +3 more
wiley +1 more source
Playing the Future: Insights from Wargaming Cyber Conflict
This piece explores how cyber warfare is evolving by combining professional wargaming with analysis of real‑world cyber incidents. It highlights the lessons that have emerged from iterations of wargames about actual and potential cyber conflicts.
John Curry
doaj +1 more source
Aggregation of Hierarchically-Organized Agents in a Multi-Agent System
Artificially intelligent agents are enjoying increased adoption in both the video game and simulation industry - being used for both training and education as well as entertainment purposes with largescale real-time strategy games.
Sarah Kitchen, Keith Brawner
doaj +1 more source
Corporate foresight for the benefit of corporates' innovation climate
Abstract Corporate foresight (CF) can be considered a future‐oriented capability that incorporates perceiving and prospecting. Extant CF‐related studies tackle the CF−innovation relationship but do not provide details on how CF relates to innovation climate.
Bernhard Wach +2 more
wiley +1 more source
FEATURES OF USING WARGAMING DURING THE EDUCATIONAL WARGAMES
The article is devoted to the topical issue of using wargaming during educational war games. Purpose is the study of the etymology of the concepts of "war game" and "wargaming", foreign education and methodological features of wargaming with the aim of developing its use during the training of military specialists in the Armed Forces of Ukraine ...
Oleksandr Lavrinchuk +3 more
openaire +3 more sources

