Architecture design and key technologies analysis of wargaming AI for sea-air cross-domain coordination [PDF]
The breakthrough and progress of intelligent gaming technology with deep reinforcement learning as the core in the field of games provide a method reference for the research of agents in sea-air wargames.
SU Jiongming, LUO Junren, CHEN Shaofei, XIANG Fengtao
doaj +1 more source
Editorial: Human decision-making in combat situations involving traditional and immersive visual technologies. [PDF]
Dutt V, Chandra S.
europepmc +1 more source
Review on visualization technology in simulation training system for major natural disasters. [PDF]
Li N, Sun N, Cao C, Hou S, Gong Y.
europepmc +1 more source
Wargame du GRHG / GRHG Wargame
English follows De 1918 à 1922, les « Rouges » et les « Blancs » s'affrontent dans un conflit impitoyable au crépuscule de la Grande Guerre. C'est non seulement le sort de la révolution bolchevique qui est en jeu, mais aussi celui des Romanov et de tous les peuples de l'empire.
openaire +2 more sources
Tracking COVID Vaccine Mandates, Outcomes, and Case Rates: Leveraging Informatics to Support the COVID Response. [PDF]
Gowda V, Ehrenfeld JM.
europepmc +1 more source
Heterodox modeling: practicing well-tuned provisioning or commoning with networked multi-agent environments. [PDF]
Miyazaki S.
europepmc +1 more source
Casualty care implications of large-scale combat operations. [PDF]
Remondelli MH +7 more
europepmc +1 more source
Pandemics and environmental shocks: What aviation managers should learn from COVID-19 for long-term planning. [PDF]
Linden E.
europepmc +1 more source
An Expanded Framework for Situation Control. [PDF]
Llinas J, Malhotra R.
europepmc +1 more source
Standards for practical intravenous rapid drug desensitization & delabeling: A WAO committee statement. [PDF]
Alvarez-Cuesta E +11 more
europepmc +1 more source

