AI Systems That Think, Team, and Fight
As AI systems become increasingly capable, the Department of War faces a critical challenge: how do we develop, rigorously evaluate, and safely deploy multiagent AI frontier systems across domains ranging from multimodal knowledge discovery to cognitive
Svitlana Volkova
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WARGAMING FOR FUTURE FORCE PLANNING
On November 21, 2025, David Redpath, Senior Wargames Designer and member of the Canadian Joint Warfare Centre and the Department of National Defense, presented Wargaming for Future Force Planning at the 2025 West Coast Security Conference.
David Redpath
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The Application of Wargaming in the Nuclear Emergency Preparedness Phase to Improve Urgent and Early Phase Response Planning and Decision Making. [PDF]
Buchanan K, Bergman L, Nsengiyumva D.
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Pandemic planning: plotting a course through the coronawars. [PDF]
Inglis TJJ.
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Wargaming for Aircraft Manufacturer Product and Industrial Strategy. [PDF]
Camelia F +5 more
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A framework of large language model commander agent for spatial reasoning in combat simulation. [PDF]
Chen YB, Ping Y, Zhou S, Jojo C.
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Review of methods to identify the critical job-tasks undertaken by the emergency services. [PDF]
Nevola VR, Lowe MD, Marston CA.
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Achievement Motivation and Performance in Wargames: Creativity as a Mediator. [PDF]
Xu W, Ge S, Ding D, Ren X.
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Le kriegspiel est bien plus qu’un simple jeu de guerre. Formalisé en Prusse en 1824, il visait à compléter la formation des jeunes officiers-cadets afin de les préparer aux différentes fonctions de l’état-major. À l’origine, cet exercice devait pallier leur manque d’expérience de combat par une simulation réaliste et détaillée, encadrée et jugée par ...
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'Golden day' is a myth: rethinking medical timelines and risk in large scale combat operations. [PDF]
Dilday J +4 more
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