Results 201 to 210 of about 18,795 (241)

Poster Sessions

open access: yes
HemaSphere, Volume 10, Issue S1, June 2026.
wiley   +1 more source

Publication Only

open access: yes
HemaSphere, Volume 10, Issue S1, June 2026.
wiley   +1 more source

An optimal washout filter for motion platform using neural network and fuzzy logic

Engineering Applications of Artificial Intelligence, 2022
To experience the motion sensation of a real vehicle through a motion simulator, a motion cueing algorithm (MCA) is required to transform the vehicle motions to the driving motion platform (DMP) while respecting the physical limitations of DMP. In this aspect, the optimal washout filter (WF) extracts the optimal motion signals including linear ...
Mohammad Reza Chalak Qazani   +2 more
exaly   +3 more sources

Increasing Motion Fidelity in Driving Simulators Using a Fuzzy-Based Washout Filter

IEEE Transactions on Intelligent Vehicles, 2019
The motion cueing algorithm is the procedure used to regenerate vehicle motion cues by transforming translational and rotational motions of a simulated vehicle into the simulator motion such that high fidelity motions can be generated through a washout filter.
Houshyar Asadi   +2 more
exaly   +3 more sources

Chaotic synchronization of a fractional-order system based on washout filter control

Communications in Nonlinear Science and Numerical Simulation, 2011
Abstract In this paper, chaos in a fractional-order neural network system with varying time delays is presented, and chaotic synchronization system with varying time delays is constructed. The stability of constructed synchronization system is analyzed by Laplace transformation theory.
Shangbo Zhou, Xiaoran Lin
exaly   +2 more sources

A Particle Swarm Optimization-based washout filter for improving simulator motion fidelity

2016 IEEE International Conference on Systems, Man, and Cybernetics (SMC), 2016
The washout filter for a driving simulator is able to regenerate high fidelity vehicle translational and rotational motions within the simulator's physical limitations and return the simulator platform back to its initial position. The classical washout filter provides a popular solution that has been broadly utilized in different commercial simulators
Houshyar Asadi   +2 more
exaly   +2 more sources

Washout filter parameterization of a robotic flight simulator

2021 14th IEEE International Conference on Industry Applications (INDUSCON), 2021
Robotic flight simulators have emerged as a low-cost alternative to conventional flight simulators. Despite the enormous potential, few research works have been conducted regarding the representativeness of the movement of these simulators. Thus, the present work seeks to propose an optimization of the washout filter using the genetic algorithm to ...
Aline da Conceicao Matheus   +2 more
openaire   +1 more source

Washout filter-aided RED control

Proceedings of the 2004 American Control Conference, 2004
We apply a dynamic feedback control algorithm, namely washout filter-aided control, to stabilize TCP-RED system that can suffer from instabilities caused by both smooth and non-smooth bifurcations. We demonstrate that a linear feedback control scheme can be used to considerably increase the stable operating regime of the system, and that a nonlinear ...
Priya Ranjan   +2 more
openaire   +1 more source

Washout Filter-Based Power Sharing

IEEE Transactions on Smart Grid, 2015
Microgrid control practice has been dominated by droop control for over a decade. The main reason is that droop control can ensure voltage and frequency stability, and proper sharing of the load among distributed generation units without communication links. However, droop control causes undesirable voltage and frequency deviations.
Mehrdad Yazdanian, Ali Mehrizi-Sani
openaire   +1 more source

A Kinesthetic Washout Filter for Force-Feedback Rendering

IEEE Transactions on Haptics, 2015
Today haptic feedback can be designed and associated to audiovisual content (haptic-audiovisuals or HAV). Although there are multiple means to create individual haptic effects, the issue of how to properly adapt such effects on force-feedback devices has not been addressed and is mostly a manual endeavor.
Fabien Danieau   +5 more
openaire   +2 more sources

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