Results 101 to 110 of about 397 (144)

PlantGaussian: Exploring 3D Gaussian splatting for cross-time, cross-scene, and realistic 3D plant visualization and beyond

open access: yesCrop Journal
Observing plants across time and diverse scenes is critical in uncovering plant growth patterns. Classic methods often struggle to observe or measure plants against complex backgrounds and at different growth stages.
Peng Shen   +4 more
doaj   +1 more source

CaricatureGS: Exaggerating 3D Gaussian Splatting Faces with Gaussian Curvature

open access: yes2026 International Conference on 3D Vision (3DV)
A photorealistic and controllable 3D caricaturization framework for faces is introduced. We start with an intrinsic Gaussian curvature-based surface exaggeration technique, which, when coupled with texture, tends to produce over-smoothed renders. To address this, we resort to 3D Gaussian Splatting (3DGS), which has recently been shown to produce ...
Eldad Matmon   +3 more
openaire   +2 more sources

Adaptive Deletion of Gaussian Ellipsoids in 3D Gaussian Splatting

open access: yesMathematics
As a leading method for Novel View Synthesis (NVS), 3D Gaussian Splatting (3DGS) faces limitations. Fixed thresholds governing Gaussian scale and opacity lead to over-reconstruction or under-reconstruction, while the linear penalty used for handling ...
Fei Zhang   +3 more
doaj   +1 more source

TreeDGS: Aerial Gaussian Splatting for Distant DBH Measurement

open access: yesRemote Sensing
Aerial remote sensing efficiently surveys large areas, but accurate direct object-level measurement remains difficult in complex natural scenes. Advancements in 3D computer vision, particularly radiance field representations such as NeRF and 3D Gaussian ...
Belal Shaheen   +8 more
doaj   +1 more source

Modeling Uncertainty in 3D Gaussian Splatting Through Continuous Semantic Splatting

open access: yes2025 IEEE International Conference on Robotics and Automation (ICRA)
In this paper, we present a novel algorithm for probabilistically updating and rasterizing semantic maps within 3D Gaussian Splatting (3D-GS). Although previous methods have introduced algorithms which learn to rasterize features in 3D-GS for enhanced scene understanding, 3D-GS can fail without warning which presents a challenge for safety-critical ...
Joey Wilson   +8 more
openaire   +2 more sources

DROID-Splat Combining End-to-End SLAM with 3D Gaussian Splatting

open access: yes2025 IEEE/CVF International Conference on Computer Vision Workshops (ICCVW)
Recent progress in scene synthesis makes standalone SLAM systems purely based on optimizing hyperprimitives with a Rendering objective possible. However, the tracking performance still lacks behind traditional and end-to-end SLAM systems. An optimal trade-off between robustness, speed and accuracy has not yet been reached, especially for monocular ...
Christian Homeyer   +2 more
openaire   +2 more sources

SASP: Segment any strawberry plant, an end-to-end strawberry canopy volume estimation

open access: yesSmart Agricultural Technology
This study presents an end-to-end workflow Segment Any Strawberry Plant (SASP) for estimating strawberry canopy volume from multi-view images. The approach utilizes several recent advances in computer vision and 3D reconstruction.
Zijing Huang   +4 more
doaj   +1 more source

SRGS: Super-Resolution 3D Gaussian Splatting

open access: yesCoRR
Low-resolution (LR) multi-view capture limits the fidelity of 3D Gaussian Splatting (3DGS). 3DGS super-resolution (SR) is therefore important, yet challenging because it must recover missing high-frequency details while enforcing cross-view geometric consistency.
Feng, Xiang   +10 more
openaire   +2 more sources

View-Consistent 3D Editing with Gaussian Splatting

open access: yes
The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient, high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based 2D editing models are harnessed to modify multi-view rendered images, which then guide the editing of 3DGS models.
Yuxuan Wang   +5 more
openaire   +2 more sources

Learning Unified Representation of 3D Gaussian Splatting

open access: yesCoRR
ICLR ...
Yuelin Xin   +3 more
openaire   +2 more sources

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