Results 61 to 70 of about 1,822,461 (185)

Photogrammetry and 3D Gaussian Splatting for 4D plant growth capture and greenhouse digital twins [PDF]

open access: yesBiodiversity Data Journal
Plants are inherently three-dimensional organisms, yet many biologically important traits remain difficult to document using two-dimensional photography because of self-occlusion and complex plant architecture.
Toivo Ylinampa, Urmas Kõljalg
doaj   +3 more sources

Beyond Spherical Harmonics: Rethinking Appearance Models for Radiance Reconstruction

open access: yesComputer Graphics Forum, EarlyView.
Abstract View‐dependent appearance modeling remains a challenging problem in novel‐view synthesis and reconstruction. Accurately representing complex angular effects often requires substantial memory and computational resources. For new learning‐based methods, a common approach is to rely on Spherical Harmonics (SH).
Ewa Miazga, Jorge Condor, Piotr Didyk
wiley   +1 more source

3D Gaussian Splatting -tekniikan hyödyntäminen 3D-mallinnuksessa [PDF]

open access: yes
3D Gaussian Splatting on yksi ajankohtaisimmista 3D-mallinnustekniikoista, joissa 2D-kuvista luodaan 3D-malli. Tämän opinnäytetyön tavoitteena on ymmärtää aikaisempia mallinnusmenetelmiä ja niiden haasteita, sekä syventyä Gaussian Splatting -tekniikkaan ...
Sinivaara, Sointu
core  

Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks

open access: yes
79637972NeRF-based 3D-aware Generative Adversarial Networks (GANs) like EG3D or GIRAFFE have shown very high rendering quality under large representational variety.
Beckmann, Arian   +5 more
core   +1 more source

FlowGS: Controlling Information Flow for Graph‐Based Interaction in 3D Gaussian Splatting

open access: yesComputer Graphics Forum, EarlyView.
Abstract 3D Gaussian Splatting (3DGS) has recently enabled real‐time, high‐quality novel view synthesis. However, its formulation treats each Gaussian independently, lacking explicit information exchange between neighboring elements and limiting its ability to capture local structure.
T. Jia, R. Sun, W. Shi
wiley   +1 more source

Arbitrary Optics for Gaussian Splatting Using Space Warping

open access: yesJournal of Imaging
Due to recent advances in 3D reconstruction from RGB images, it is now possible to create photorealistic representations of real-world scenes that only require minutes to be reconstructed and can be rendered in real time.
Jakob Nazarenus   +3 more
doaj   +1 more source

GAGS: Gradient-Guided Adaptive Gaussian Splatting for Efficient and Geometry-Regularized Surface Reconstruction [PDF]

open access: yesISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences
While 3D Gaussian Splatting (3DGS) has advanced surface reconstruction, existing implementations face critical challenges in memory efficiency and geometric fidelity. Current approaches like PGSR generate excessive Gaussian primitives due to uncontrolled
Y. Hou, T. Wang, X. Wang, Z. Zhan
doaj   +1 more source

Advances in 4D Representation: Geometry, Motion, and Interaction

open access: yesComputer Graphics Forum, EarlyView.
We survey 4D representation through three key pillars — geometry, motion, and interaction — offering a selective, representation‐centric perspective to guide researchers in choosing and customizing the right 4D representation for their tasks. Abstract We present a survey on 4D generation and reconstruction, a fast‐evolving subfield of computer graphics
M. Zhao   +7 more
wiley   +1 more source

GaPMeS: Gaussian Patch-Level Mixture-of-Experts Splatting for Computation-Limited Sparse-View Feed-Forward 3D Reconstruction

open access: yesApplied Sciences
To address the issues of parameter coupling and high computational demands in existing feed-forward Gaussian splatting methods, we propose Gaussian Patch-level Mixture-of-Experts Splatting (GaPMeS), a lightweight feed-forward 3D Gaussian reconstruction ...
Jinwen Liu, Wenchao Liu, Rui Guo
doaj   +1 more source

Survey on Compositional 3D Indoor Scene Generation

open access: yesComputer Graphics Forum, EarlyView.
This survey provides a comprehensive overview of compositional 3D indoor scene generation, introducing a unified framework for categorizing existing methods, comparing their strengths and limitations and identifying key challenges and future research directions.
H. I. I. Tam   +7 more
wiley   +1 more source

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