Results 51 to 60 of about 397 (144)
SVLGaussian: Single View Language Gaussian Splatting
Open‐vocabulary 3D querying based on 3D Gaussian splatting (3DGS) shows great promise in facilitating accurate 3D query capabilities of AI systems. These methods typically rely on pre‐captured multi‐view images to enable natural language interactions ...
Jiachen Wang +7 more
doaj +1 more source
LeafFit: Plant Assets Creation from 3D Gaussian Splatting
Abstract We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage, its high memory footprint and lack of mesh topology make it incompatible with traditional game production workflows. We address this by leveraging the repetition of
Chang Luo, Nobuyuki Umetani
wiley +1 more source
Bridging Semantic Mesh, CityGML, and Gaussian Splatting for Urban Modelling and Visualization [PDF]
Urban digital twin systems require 3D city representations that reconcile semantic structure, geometric reliability, simulation capability, and photorealistic real-time rendering.
D. Suwardhi +10 more
doaj +1 more source
Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev +14 more
wiley +1 more source
LangSplat: 3D Language Gaussian Splatting
CVPR 2024.
Minghan Qin +4 more
openaire +2 more sources
DiGS: Depth-Initialized Gaussian Splatting for Single-Object Reconstruction
Gaussian Splatting is a state-of-the-art technique for 3D reconstruction. In this paper, we investigate how different initialization strategies influence the optimization process within the Gaussian Splatting framework, showing that more accurate initial
Jacopo Meglioraldi +2 more
doaj +1 more source
Evaluating Gaussian Splatting Maps for Absolute Visual Localization of UAVs [PDF]
Localization within a global reference frame is critical for the safe operation of UAVs. It is typically realized through GNSS measurements, however when signals are jammed, spoofed, occluded or reflected, this approach can lead to errors or fail.
F. R. Matzke, H.-G. Maas, A. Eltner
doaj +1 more source
Abstract Cutout animation is one of the earliest forms of animation, and to this day remains a popular technique featured in numerous films including Monty Python and South Park series. Most computer animation systems, however, focus on different styles, including cel animation, making cutout animation somewhat underexplored.
Ivan Puhachov +3 more
wiley +1 more source
This study proposes an innovative method that integrates multi-source remote sensing technologies and artificial intelligence to meet the urgent needs of deformation monitoring and ecohydrological environment analysis in Great Wall heritage protection ...
Ruoxin Wang +5 more
doaj +1 more source
The Potential of Neural Radiance Fields and 3D Gaussian Splatting for 3D Reconstruction from Aerial Imagery [PDF]
In this paper, we focus on investigating the potential of advanced Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting for 3D scene reconstruction from aerial imagery obtained via sensor platforms with an almost nadir-looking camera.
D. Haitz +6 more
doaj +1 more source

