Results 41 to 50 of about 1,822,461 (185)
OUGS: Active View Selection via Object‐aware Uncertainty Estimation in 3DGS
Abstract Recent advances in 3D Gaussian Splatting (3DGS) have achieved state‐of‐the‐art results for novel view synthesis. However, efficiently capturing high‐fidelity reconstructions of specific objects within complex scenes remains a significant challenge.
Haiyi Li +3 more
wiley +1 more source
Endoscopic imaging has become an indispensable tool in modern medical practice, enabling minimally invasive diagnosis and treatment. A crucial aspect of endoscopic procedures is the accurate reconstruction of the observed scene, which facilitates spatial
Di Ding +4 more
doaj +1 more source
LeafFit: Plant Assets Creation from 3D Gaussian Splatting
Abstract We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage, its high memory footprint and lack of mesh topology make it incompatible with traditional game production workflows. We address this by leveraging the repetition of
Chang Luo, Nobuyuki Umetani
wiley +1 more source
This study proposes an innovative method that integrates multi-source remote sensing technologies and artificial intelligence to meet the urgent needs of deformation monitoring and ecohydrological environment analysis in Great Wall heritage protection ...
Ruoxin Wang +5 more
doaj +1 more source
Evaluating Gaussian Splatting Maps for Absolute Visual Localization of UAVs [PDF]
Localization within a global reference frame is critical for the safe operation of UAVs. It is typically realized through GNSS measurements, however when signals are jammed, spoofed, occluded or reflected, this approach can lead to errors or fail.
F. R. Matzke, H.-G. Maas, A. Eltner
doaj +1 more source
Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev +14 more
wiley +1 more source
EOGS++: Earth Observation Gaussian Splatting with Internal Camera Refinement and Direct Panchromatic Rendering [PDF]
Recently, 3D Gaussian Splatting has been introduced as a compelling alternative to NeRF for Earth observation, offering competitive reconstruction quality with significantly reduced training times.
P. Bournez +4 more
doaj +1 more source
Abstract Cutout animation is one of the earliest forms of animation, and to this day remains a popular technique featured in numerous films including Monty Python and South Park series. Most computer animation systems, however, focus on different styles, including cel animation, making cutout animation somewhat underexplored.
Ivan Puhachov +3 more
wiley +1 more source
Real-time XR visualization of 3D Gaussian Splatting models [PDF]
openThe demand for high-quality, immersive experiences in eXtended Reality (XR) environments has increased significantly, driven by applications in entertainment, education, healthcare, robotics and industrial design. XR technologies rely heavily on real-
SCHIAVO, CHIARA
core
The Potential of Neural Radiance Fields and 3D Gaussian Splatting for 3D Reconstruction from Aerial Imagery [PDF]
In this paper, we focus on investigating the potential of advanced Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting for 3D scene reconstruction from aerial imagery obtained via sensor platforms with an almost nadir-looking camera.
D. Haitz +6 more
doaj +1 more source

