Results 41 to 50 of about 397 (144)
Text-to-3D using Gaussian Splatting
To appear at CVPR 2024. Project page: https://gsgen3d.github.io.
Zilong Chen +3 more
openaire +2 more sources
MVSGS: Gaussian splatting radiation field enhancement using multi-view stereo
With the advent of 3D Gaussian Splatting (3DGS), new and effective solutions have emerged for 3D reconstruction pipelines and scene representation. However, achieving high-fidelity reconstruction of complex scenes and capturing low-frequency features ...
Teng Fei +4 more
doaj +1 more source
See4D: Pose‐Free 4D Generation via Auto‐Regressive Video Inpainting
Abstract Immersive applications call for synthesizing spatiotemporal 4D content from casual videos without costly 3D supervision. Existing video‐to‐4D methods typically rely on manually annotated camera poses, which are labor‐intensive and brittle for in‐the‐wild footage.
Dongyue Lu +10 more
wiley +1 more source
HyperGS: Hyperspectral 3D Gaussian Splatting
We introduce HyperGS, a novel framework for Hyperspectral Novel View Synthesis (HNVS), based on a new latent 3D Gaussian Splatting (3DGS) technique. Our approach enables simultaneous spatial and spectral renderings by encoding material properties from multi-view 3D hyperspectral datasets.
Christopher Thomas Thirgood +4 more
openaire +2 more sources
Comparing Perceptual Visual Quality of Hybrid Neural and Ray Tracing in Foveated Rendering
Enabling Foveated Rendering for VR devices displays is fundamental when dealing with real-time ray tracing. Combining traditional methods with Neural based strategies, such as NeRFs and 3D Gaussian Splatting, may impact on leveraging performance even ...
Horácio Henriques +4 more
doaj +1 more source
Mesh Processing Non‐Meshes via Neural Displacement Fields
Abstract Mesh processing pipelines are mature, but adapting them to newer non‐mesh surface representations—which enable fast rendering with compact file size—requires costly meshing or transmitting bulky meshes, negating their core benefits for streaming applications.
Yuta Noma +4 more
wiley +1 more source
Optimized Minimal 3D Gaussian Splatting
Project page: https://maincold2.github.io/omg/
Joo Chan Lee +2 more
openaire +2 more sources
EndoDGS: Degradation-Decoupled Gaussian Splatting for Endoscopic Novel-View Reconstruction
Reliable three-dimensional (3D) reconstruction from endoscopic video is essential for endoscopic digital twins, scene review, and minimally invasive visual analysis.
Jiahong Dong +7 more
doaj +1 more source
OUGS: Active View Selection via Object‐aware Uncertainty Estimation in 3DGS
Abstract Recent advances in 3D Gaussian Splatting (3DGS) have achieved state‐of‐the‐art results for novel view synthesis. However, efficiently capturing high‐fidelity reconstructions of specific objects within complex scenes remains a significant challenge.
Haiyi Li +3 more
wiley +1 more source
3D Vision-Language Gaussian Splatting
Recent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality. However, current multi-modal scene understanding approaches have naively embedded semantic representations into 3D ...
Qucheng Peng +7 more
openaire +3 more sources

