Results 71 to 80 of about 3,037 (213)
Scalable 3D video of dynamic scenes [PDF]
In this paper we present a scalable 3D video framework for capturing and rendering dynamic scenes. The acquisition system is based on multiple sparsely placed 3D video bricks, each comprising a projector, two grayscale cameras, and a color camera ...
Cotting, Daniel +4 more
core
Non‐Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities
Abstract Estimating correspondences between deformed shape instances is a long‐standing problem in computer graphics; numerous applications, from texture transfer to statistical modelling, rely on recovering an accurate correspondence map. Many methods have thus been proposed to tackle this challenging problem from varying perspectives, depending on ...
A. Zhuravlev +14 more
wiley +1 more source
To address the issues of parameter coupling and high computational demands in existing feed-forward Gaussian splatting methods, we propose Gaussian Patch-level Mixture-of-Experts Splatting (GaPMeS), a lightweight feed-forward 3D Gaussian reconstruction ...
Jinwen Liu, Wenchao Liu, Rui Guo
doaj +1 more source
3D Reconstruction of Buildings Based on 3D Gaussian Splatting [PDF]
In the current era of urban construction, smart city management, and digital twinning, three-dimensional reconstruction of urban buildings is particularly important.
Z. Cai +4 more
doaj +1 more source
Abstract Cutout animation is one of the earliest forms of animation, and to this day remains a popular technique featured in numerous films including Monty Python and South Park series. Most computer animation systems, however, focus on different styles, including cel animation, making cutout animation somewhat underexplored.
Ivan Puhachov +3 more
wiley +1 more source
ChatSplat: 3D Conversational Gaussian Splatting
Humans naturally interact with their 3D surroundings using language, and modeling 3D language fields for scene understanding and interaction has gained growing interest. This paper introduces ChatSplat, a system that constructs a 3D language field, enabling rich chat-based interaction within 3D space.
Chen, Hanlin, Wei, Fangyin, Lee, Gim Hee
openaire +2 more sources
LangSplat: 3D Language Gaussian Splatting
CVPR 2024.
Qin, Minghan +4 more
openaire +2 more sources
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth representing smooth surfaces without the gaps found in other techniques. A second
Gortler, Steven +3 more
core +1 more source
Sound offset responses become highly informative in the auditory cortex
Abstract figure legend Using large datasets of neural responses to diverse sounds recorded across four stages of the mouse auditory system (depicted and colour‐coded on the left), offset responses occurring after the termination of each sound (time window indicated by the orange shaded area superimposed with activity traces) were characterized and it ...
Charly Lamothe +3 more
wiley +1 more source
Lightweight Predictive 3D Gaussian Splats
Recent approaches representing 3D objects and scenes using Gaussian splats show increased rendering speed across a variety of platforms and devices. While rendering such representations is indeed extremely efficient, storing and transmitting them is often prohibitively expensive.
Cao, Junli +8 more
openaire +2 more sources

