Results 21 to 30 of about 18,480,131 (251)
Spinal pain in pre-adolescence and the relation with screen time and physical activity behavior
Background To investigate how screen time and physical activity behavior were associated with spinal pain in pre-adolescence. Methods This study included 45,555 pre-adolescents who participated in the 11-year follow-up of the Danish National Birth Cohort.
Anne Cathrine Joergensen +4 more
doaj +1 more source
Promoting active lifestyles in young children: investigating mothers’ decisions about their child’s physical activity and screen time behaviours [PDF]
Objectives: Given increasing trends of obesity being noted from early in life and that active lifestyles track across time, it is important that children at a very young age be active to combat a foundation of unhealthy behaviours forming.
White, Katherine M +4 more
core +2 more sources
Real Life Active Gaming Practices of 7–11-Year-Old Children [PDF]
Objective: In the laboratory, active gaming has been shown to increase physical activity levels in children compared with seated media activities. The information is sparse, however, about children's real life active gaming practices, and the laboratory ...
Allsop, Susan +7 more
core +1 more source
Screen-time influences children's mental imagery performance [PDF]
Mental imagery is a foundational human faculty that depends on active image construction and sensorimotor experiences. However, children now spend a significant proportion of their day engaged with screen-media, which (a) provide them with ready-made ...
Sebastian P. Suggate +4 more
core +1 more source
Background Postpartum women are at higher risk of depression compared to the general population. Despite the mental health benefits an active lifestyle can provide, postpartum women engage in low physical activity and high screen time.
Maria Apostolopoulos +6 more
doaj +1 more source
Background: Children are becoming less physically active as opportunities for safe active play, recreational activities, and active transport decrease. At the same time, sedentary screen-based activities both during school and leisure time are increasing.
Stephen Whiting +57 more
doaj +1 more source
Replacing Non-Active Video Gaming by Active Video Gaming to Prevent Excessive Weight Gain in Adolescents. [PDF]
The aim of the current study was to evaluate the effects of and adherence to an active video game promotion intervention on anthropometrics, sedentary screen time and consumption of sugar-sweetened beverages and snacks among non-active video gaming ...
Monique Simons +5 more
doaj +1 more source
Patterns of health behaviour associated with active travel: a compositional data analysis
Background Active travel (walking or cycling for transport) is associated with favourable health outcomes in adults. However, little is known about the concurrent patterns of health behaviour associated with active travel.
Louise Foley +4 more
doaj +1 more source
The occupational risk of operators using display screen equipment (DSE) is usually evaluated according to the extent of time spent in active operator–DSE interactions. Risk assessment is based on activity data collected through questionnaires.
Giuseppe De Palma +10 more
doaj +1 more source
Is screen time really harmful to children?
“Doctor, is it safe to give my eight-year-old son a handphone? Isn’t screen time good for children?” It’s easy to answer that with a resounding no, but that’s oversimplifying the issue, and the topic of screen time among children and teenagers is complex
Ng, Alvin Lai Oon *
core

