Results 11 to 20 of about 143 (62)

Jeux vidéo et patrimoine : retour d’expérience sur le jeu Toulouse et le Petit Méridional de la Bûche Magique [PDF]

open access: yes, 2020
Toulouse et le Petit Méridional est un jeu vidéo d’aventure et de réflexion s’attachant à valoriser le patrimoine de la presse ancienne numérisée, à travers le numéro du Petit Méridional du 30 mars 1909.
Cossart, Florian   +2 more
core   +1 more source

Finding an Evolutionarily Stable Strategy in Agent Reputation and Trust (ART) 2007 Competition [PDF]

open access: yes, 2010
Proceedings of: 23rd International Conference on Industrial Engineering and Other Applications of Applied intelligent Systems, IEA/AIE 2010, Cordoba, Spain, June 1-4, 2010Our proposal is to apply a Game Theoretic approach to the games played in Agent ...
Carbó Rubiera, Javier Ignacio   +1 more
core   +3 more sources

The ‘Go’s and the ‘No-Go’s of response-inhibition training to food: lessons learned from trials [PDF]

open access: yes, 2022
This is the final version. Available on open access from Elsevier via the DOI in this recordHigh food-reward sensitivity and low inhibitory control are modifiable targets for overeating interventions.
Lawrence, NS, Porter, L, Staiger, PK
core   +2 more sources

LNCS [PDF]

open access: yes, 2018
Responsiveness—the requirement that every request to a system be eventually handled—is one of the fundamental liveness properties of a reactive system.
Chatterjee, Krishnendu   +5 more
core   +3 more sources

Looking for Archetypes: Applying Game Data Mining to Hearthstone Decks [PDF]

open access: yes, 2022
Digital Collectible Cards Games such as Hearthstone have become a very proli c test-bed for Arti cial Intelligence algorithms. The main researches have focused on the implementation of autonomous agents (bots) able to effectively play the game ...
Fernández Ares, Antonio Javier   +2 more
core   +1 more source

Play the art: Artistic value in video games [PDF]

open access: yes, 2022
Playing a game does not mean that we are doing something childish and useless. Using a new technology to express our feelings and raise the awareness of social issues does not mean we cannot call it art.
Jancsovics, Klaudia
core   +1 more source

Jogos de caminhar : gamearte, walking simulator e possibilidades poéticas do espaço virtual tridimensional [PDF]

open access: yes, 2021
A presente pesquisa propõe uma poética que é construída a partir de ferramentas de criação de jogos digitais. A proposta de trabalho prático é a criação de espaços virtuais 3D que permitem acessar a obra remotamente e interagir com a mesma.
Morais, Bruna Dias
core  

A NEW DIGITAL ART GAME: THE ART OF THE FUTURE [PDF]

open access: yes, 2019
The task of this study is to create an innovative digital art game of contemporary aesthetics on the basis of research. Research implies the analysis of digital art games and the historical background of their aesthetics, as well as their classification ...
Gintere, Ieva
core   +3 more sources

Quer brincar de charadas? Possibilidades de uso do jogo CharadesApp para ampliação e prática lexical de repertórios em língua inglesa [PDF]

open access: yes, 2020
The presence of Digital Information and Communication Technologies in our society has impelled us to reflect on their use in situations involving the educational context.
da Silva Araújo, Sarah, Sabota, Barbra
core   +1 more source

Works of Game: On the Aesthetics of Games and Art [PDF]

open access: yes, 2015
Review of Works of Game: On the Aesthetics of Games and Art, Reviewed September 2015 by Joan Jocson-Singh, Order Unit Librarian, Butler Library, Columbia University Libraries, jmj2176@columbia ...
Joan Jocson-Singh
core   +1 more source

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