Results 101 to 110 of about 6,461,125 (342)

Investigation of Inquiry Behaviors and Learning Achievement in Authentic Contexts with the Ubiquitous-Physics App

open access: yesEducational Technology & Society, 2019
This study developed a mobile app called Ubiquitous-Physics (U-Physics), which helps students explore inclined plane phenomena in authentic contexts and consolidates their physics learning in everyday contexts.
Siska Wati Dewi Purba   +3 more
doaj  

Reflecting on more than 20 years of involvement in a postgraduate higher education qualification for academics: May I dare use an auto-ethnographic lens?

open access: yesThe Journal for Transdisciplinary Research in Southern Africa, 2018
As a proponent of action research for more than 20 years, I reflect on my scholarship of higher education using an auto-ethnographic lens. The research reported focuses mainly on my facilitating of learning as a lecturer at the University of Pretoria ...
Pieter du Toit
doaj   +1 more source

Comprehensive learning incorporating Ako: A tertiary education approach at Wintec [PDF]

open access: yes, 2018
This article outlines the design and implementation of a scenario-based approach to teaching and learning in tertiary education, inspired from Ako, adopted at the Waikato Institute of Technology (Wintec).
Khanna, Prashant   +2 more
core  

Exploring Quantum Support Vector Regression for Predicting Hydrogen Storage Capacity of Nanoporous Materials

open access: yesAdvanced Intelligent Discovery, EarlyView.
In this study we employed support vector regressor and quantum support vector regressor to predict the hydrogen storage capacity of metal–organic frameworks using structural and physicochemical descriptors. This study presents a comparative analysis of classical support vector regression (SVR) and quantum support vector regression (QSVR) in predicting ...
Chandra Chowdhury
wiley   +1 more source

Developing Competence for Teachers, Mentors, and School Leaders: How Can Video-Based Learning Designs Facilitate Authentic Learning?

open access: yesEducation Sciences
The use of video-based learning designs in higher education has gained increased attention in higher education in the last decade. The aim of this study is to contribute to the development of knowledge about video-based learning designs as potential ...
Eli Lejonberg   +3 more
doaj   +1 more source

The effects of the authentic learning approach with a course management system (moodle) on students mathematics success and online authentic learning self-efficacy

open access: yes, 2020
This study was conducted to determine the effects of the "Moodle LMS which was based on authentic learning approach" and "online learning which was based on authentic learning approach environments" on “mathematics achievement” and “online authentic ...
Huseyin Uzunboylu, M. Tezer, E. Yıldız
semanticscholar   +1 more source

Expanding the context for student learning of science: The conceptual development of the New Zealand Science Learning Hub [PDF]

open access: yes, 2009
Student engagement in science is an issue of international concern. Research indicates that one way to increase engagement in science is to involve students in authentic and relevant contexts that promote an enquiry-based stance. A key aspect to engaging
Buntting, Catherine Michelle   +2 more
core   +1 more source

CrossMatAgent: AI‐Assisted Design of Manufacturable Metamaterial Patterns via Multi‐Agent Generative Framework

open access: yesAdvanced Intelligent Discovery, EarlyView.
CrossMatAgent is a multi‐agent framework that combines large language models and diffusion‐based generative AI to automate metamaterial design. By coordinating task‐specific agents—such as describer, architect, and builder—it transforms user‐provided image prompts into high‐fidelity, printable lattice patterns.
Jie Tian   +12 more
wiley   +1 more source

Under the hood: How an authentic online course was designed, delivered and evaluated [PDF]

open access: yes, 2013
A key challenge for university professionals is to identify how to construct more interactive, engaging and student-centred environments that promote 21st century skills and encourage selfdirected learning. Existing research suggests the use of real-life
Herrington, J., Maor, D., Parker, J.
core   +1 more source

The use of additional information in problem-oriented learning environments [PDF]

open access: yes, 2001
Self-directed learning with authentic and complex problems (problem-oriented learning) requires that learners observe their own learning and use additional information when it is appropriate – e.g.
Fischer, Frank   +2 more
core   +2 more sources

Home - About - Disclaimer - Privacy