Results 91 to 100 of about 8,827 (199)
This paper develops a practical computational framework for the Bayesian Cournot model with bilateral incomplete cost information, where each player is uncertain about the opponent’s marginal cost, drawn from a continuous compact interval [c*, c*] with ...
David Carfí +2 more
doaj +1 more source
Evaluating information in zero-sum games with incomplete information on both sides [PDF]
In a Bayesian game some players might receive a noisy signal regarding the specific game actually being played before it starts. We study zero-sum games where each player receives a partial information about his own type and no information about that of ...
Ehud Lehrer +2 more
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Designing Cost-Sharing Methods for Bayesian Games. [PDF]
Christodoulou G +2 more
europepmc +1 more source
Evolution in Symmetric Incomplete Information Games [PDF]
The paper compares two models of evolution in symmetric two-player games with incomplete information. One model postulates that the type of a player is fixed, and evolution works within types. In the other model type-contingent strategies evolve.
Erwin Amann, Alex Possajennikov
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Neuro-Affective Intelligence (NAI) integrates neuroscience, psychology, and artificial intelligence to support neurodivergent children through personalized Child–Machine Interaction (CMI).
Diego Resende Faria +1 more
doaj +1 more source
The Monty Hall Problem as a Bayesian Game
This paper formulates the classic Monty Hall problem as a Bayesian game. Allowing Monty a small amount of freedom in his decisions facilitates a variety of solutions. The solution concept used is the Bayes Nash Equilibrium (BNE), and the set of BNE relies on Monty’s motives and incentives.
openaire +4 more sources
Deterministic and Stochastic Prisoner's Dilemma Games: Experiments in Interdependent Security [PDF]
This paper examines experiments on interdependent security prisoner's dilemma games with repeated play. By utilizing a Bayesian hierarchical model, we examine how subjects make investment decisions as a function of their previous experience and their ...
Gabriel Silvasi +3 more
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Mediated (anti)persuasive communication
Can private information or mediation change a sender's behavior and improve the receiver's expected utility in persuasive communication games? In a mediated Bayesian persuasion model, private information cannot improve the receiver's expected utility ...
Zeky Murra-Anton, Roberto Serrano
doaj +1 more source
Coalition Structures in Weighted Voting Games
Weighted voting games are a popular model of collaboration in multiagent systems. In such games, each agent has a weight (intuitively corresponding to resources he can contribute), and a coalition of agents wins if its total weight meets or exceeds a ...
Elkind, Edith +2 more
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