Results 61 to 70 of about 561,032 (197)
A Two‐Step Matrix‐Splitting Iterative Method for Solving the Generalized Absolute Value Equation
In this paper, we present a two‐step Newton‐based matrix‐splitting iteration method for solving the generalize absolute value equation. This method can produce a number of two‐step Newton‐based relaxation iteration algorithms with the right matrix‐splitting options.
Lin Zheng, Yangxin Tang, Luigi Rarità
wiley +1 more source
On weakly completely mixed bimatrix games [PDF]
Weakly completely mixed bimatrix games are defined to be games with a completely mixed Nash component. For these games this component turns out to consist of only one point, which is isolated.
Jurg, A.P. +6 more
core +2 more sources
On the computation of stable sets for bimatrix games [PDF]
In this paper it is shown how to compute stable sets, defined by Mertens (1989), inthe context of bimatrix games only using linear optimization techniques.combinatorics;
Vermeulen,Dries, Jansen,Mathijs
core +2 more sources
THE APPLICATION OF BIMATRIX GAMES IN THE HARMONIZATION OF PROJECT STAKEHOLDERS' VALUES
The problem of project stakeholders interests harmonization is described. The problem of project stakeholders interests harmonization, as a solution of the noncooperative game between two players - the project team led by a manager and stakeholders ...
Тигран Георгиевич ГРИГОРЯН
doaj +1 more source
Learning in perturbed asymmetric games [PDF]
We investigate the stability of mixed strategy equilibria in 2 person (bimatrix) games under perturbed best response dynamics. A mixed equilibrium is asymptotically stable under all such dynamics if and only if the game is linearly equivalent to a zero ...
Hopkins, E +5 more
core
Credibilistic Loss Aversion Nash Equilibrium for Bimatrix Games with Triangular Fuzzy Payoffs
Inspired by Shalev’s model of loss aversion, we investigate the effect of loss aversion on a bimatrix game where the payoffs in the bimatrix game are characterized by triangular fuzzy variables.
Chunsheng Cui +2 more
doaj +1 more source
FINITE APPROXIMATION OF NONCOOPERATIVE 2-PERSON GAMES PLAYED IN STAIRCASE-FUNCTION CONTINUOUS SPACES
V. Romanuke Finite approximation of noncooperative 2-person games played in staircase-function continuous spaces Background. There is a known method of approximating continuous noncooperative 2-person games, wherein an approximate solution (an ...
Vadim Romanuke
doaj +1 more source
A simplicial algorithm approach to Nash equilibria in concave games [PDF]
Haake C-J, Su FE. A simplicial algorithm approach to Nash equilibria in concave games. Working Papers. Institute of Mathematical Economics. Vol 382.
Claus-jochen Haake +3 more
core
Game Models of Behavior of Participants at Bankruptcy of the Organization
In the article, possible options of application of elements of game theory for the analysis of behavior of participants at bankruptcy of the organization are considered.
Vladimir Anatolyevich Kurzenev +1 more
doaj
Constrained Bimatrix Games in Wireless Communications
We develop a constrained bimatrix game framework that can be used to model many practical problems in many disciplines, including jamming in packetized wireless networks. In contrast to the widely used zero-sum framework, in bimatrix games it is no longer required that the sum of the players' utilities to be zero or constant, thus, can be used to model
Koorosh Firouzbakht +2 more
openaire +3 more sources

