Results 1 to 10 of about 4,144 (177)
Binaural Rendering in MPEG Surround [PDF]
This paper describes novel methods for evoking a multichannel audio experience over stereo headphones. In contrast to the conventional convolution-based approach where, for example, five input channels are filtered using ten head ...
Kristofer Kjörling +2 more
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Diffuse-Field Equalisation of Binaural Ambisonic Rendering [PDF]
Ambisonics has enjoyed a recent resurgence in popularity due to virtual reality applications. Low order Ambisonic reproduction is inherently inaccurate at high frequencies, which causes poor timbre and height localisation. Diffuse-Field Equalisation (DFE)
Thomas McKenzie +2 more
doaj +5 more sources
Interaural Level Difference Optimization of Binaural Ambisonic Rendering [PDF]
Ambisonics is a spatial audio technique appropriate for dynamic binaural rendering due to its sound field rotation and transformation capabilities, which has made it popular for virtual reality applications.
Thomas McKenzie +2 more
doaj +5 more sources
Spatio-Temporal Analysis of Urban Acoustic Environments with Binaural Psycho-Acoustical Considerations for IoT-Based Applications [PDF]
Sound pleasantness or annoyance perceived in urban soundscapes is a major concern in environmental acoustics. Binaural psychoacoustic parameters are helpful to describe generic acoustic environments, as it is stated within the ISO 12913 framework.
Jaume Segura-Garcia +6 more
doaj +5 more sources
Speaker-story mapping as a method to evaluate audiovisual scene analysis in a virtual classroom scenario [PDF]
This study explores how audiovisual immersive virtual environments (IVEs) can assess cognitive performance in classroom-like settings, addressing limitations in simpler acoustic and visual representations.
Stephan Fremerey +5 more
doaj +2 more sources
Upmix B-Format Ambisonic Room Impulse Responses Using a Generative Model
Ambisonic room impulse responses (ARIRs) are recorded to capture the spatial acoustic characteristics of specific rooms, with widespread applications in virtual and augmented reality.
Jiawei Xia, Wen Zhang
doaj +1 more source
Binaural rendering from microphone array signals of arbitrary geometry [PDF]
A method of binaural rendering from microphone array signals of arbitrary geometry is proposed. To reproduce binaural signals from microphone array recordings at a remote location, a spherical microphone array is generally used for capturing a soundfield.
Iijima, Naoto +2 more
openaire +3 more sources
Microphone arrays consisting of sensors mounted on the surface of a rigid, spherical scatterer are popular tools for the capture and binaural reproduction of spatial sound scenes.
Tim Lübeck +6 more
doaj +1 more source
It is commonly believed that near-field head-related transfer functions (HRTFs) provide perceptual benefits over far-field HRTFs that enhance the plausibility of binaural rendering of nearby sound sources.
Arend Johannes M. +3 more
doaj +1 more source
Efficient binaural rendering of spherical microphone array data by linear filtering
High-quality rendering of spatial sound fields in real-time is becoming increasingly important with the steadily growing interest in virtual and augmented reality technologies.
Johannes M. Arend +2 more
doaj +1 more source

