Results 41 to 50 of about 623 (164)
Abstract Objective To investigate the association between distortion product otoacoustic emission (DPOAE) signal‐to‐noise ratios (SNRs) and pure‐tone audiometry (PTA) thresholds in adolescents, both cross‐sectionally at age 18 and longitudinally by evaluating whether DPOAE SNRs at age 13 predict high‐frequency hearing loss (HFHL) at age 18.
Stefanie N. H. Reijers +5 more
wiley +1 more source
Individuals with forward head posture and chronic neck pain reported greater self‐perceived auditory difficulties and a higher prevalence of tinnitus. However, objective auditory measures, including pure‐tone thresholds, temporal fine structure, and modulation detection, did not significantly differ between groups. ABSTRACT Background Evidence suggests
Kaan Tuğberk Özdemir, Emre Söylemez
wiley +1 more source
Injury Severity Influences Long‐Term Cognitive Control in Pediatric “Mild” Traumatic Brain Injury
Greater injury severity (i.e., presence of loss of consciousness and/or posttraumatic amnesia; LOC/PTA+) is associated with an increased risk of persistent, cross‐modal deficits in attentional control. Milder cases (LOC/PTA−) exhibit early compensatory neural recruitment that supports performance but is associated with greater symptom burden and long ...
Upasana Nathaniel +8 more
wiley +1 more source
Binaural cue coding (BCC) is an efficient technique for spatial audio rendering by using the side information such as interchannel level difference (ICLD), interchannel time difference (ICTD), and interchannel correlation (ICC).
Bo Qiu, Yong Xu, Yadong Lu, Jun Yang
doaj +2 more sources
Game‐Based Foreign‐Language Speech Rehearsal Improves Pitch Processing Beyond Speech Domain
In this longitudinal EEG study, game‐based second‐language (L2) speech‐sound training promoted generalization to untrained pitch changes in nonspeech sounds, as evidenced by decreased mismatch negativity (MMN) latency at the Fz site in children who received 4–5 weeks of training.
Sari Ylinen +4 more
wiley +1 more source
Virtual Reality (VR) enables the presentation of realistic audio-visual environments by combining head-tracked binaural auralizations with visual scenes.
Roßkopf Sarah +5 more
doaj +1 more source
Abstract Objectives/Background There is growing evidence that migraine is associated with attentional abnormalities, both during and between attacks, potentially affecting the cognitive processing of sensory stimulation. However, the underlying neurophysiological mechanism remains poorly understood.
Rémy Masson +6 more
wiley +1 more source
Model‐Free and Model‐Based Learning in Human Fear Conditioning
ABSTRACT Learning to predict threat and to adapt behavior accordingly is critical to human survival. This type of learning is governed by distinct systems in the brain. Model‐free learning is reflexive and computationally efficient, allowing for rapid responses based on past experience, but is also resistant to environmental change.
L. E. Stemerding +3 more
wiley +1 more source
Virtual Reality (VR) has been an active area of research in the development of interactive interventions for individuals with autism spectrum disorder (ASD) for over two decades.
Daniel Johnston +2 more
doaj +1 more source
Abstract The spatiotemporal structure of muscle coordination emerges from the collaboration and competition among cortical, brainstem and spinal pathways onto motor neuron pools, each continuously shaped by task demands, limb position and descending tract integrity.
Angelo Bartsch‐Jiménez +2 more
wiley +1 more source

