Results 51 to 60 of about 231,271 (226)
Frequency Estimation Of The First Pinna Notch In Head-Related Transfer Functions With A Linear Anthropometric Model [PDF]
The relation between anthropometric parameters and Head-Related Transfer Function (HRTF) features, especially those due to the pinna, are not fully understood yet. In this paper we apply signal processing techniques to extract the frequencies of the main
Avanzini, Federico, Spagnol, Simone
core
Abstract The spatiotemporal structure of muscle coordination emerges from the collaboration and competition among cortical, brainstem and spinal pathways onto motor neuron pools, each continuously shaped by task demands, limb position and descending tract integrity.
Angelo Bartsch‐Jiménez +2 more
wiley +1 more source
Psychoacoustic Considerations in Surround Sound with Height [PDF]
This paper presents recent research findings in the psychoacoustics of 3D multichannel sound recording and rendering. The addition of height channels in new reproduction formats such as Auro-3D, Dolby Atmos and 22.2, etc. enhances the perceived spatial
Gribben, Christopher +2 more
core
Noise‐induced reduction and early recovery of superior paraolivary nucleus sound‐offset responses
Abstract figure legend Acoustic over‐exposure transiently disrupts auditory temporal processing in mouse superior paraolivary nucleus neurons. In control conditions, neurons exhibit robust sound‐offset (OFF) responses, which are abolished immediately following noise trauma, indicating impaired temporal encoding.
Mihai Stancu +4 more
wiley +1 more source
On the influence of individual characteristics and personality traits on the user experience with multi-sensorial media: an experimental insight [PDF]
Recent studies encourage the development of sensorially-enriched media to enhance the user experience by stimulating senses other than sight and hearing.
Feijoo Gonzalez, Claudio Antonio +3 more
core +2 more sources
Spherical microphone arrays (SMAs) are widely used to capture spatial sound fields that can then be rendered in various ways as a virtual acoustic environment (VAE) including headphone-based binaural synthesis.
Tim Lübeck +4 more
semanticscholar +1 more source
ABSTRACT Recent studies have shown that acoustic stimulation, a common neuromodulation technique, can enhance slow‐wave activity (SWA), which is associated with immune, autonomic nervous system activity and cognitive health benefits. Despite some disagreement, many studies suggest that maximising tone‐evoked SWA depends on the timing of the acoustic ...
Mohamad Forouzanfar +4 more
wiley +1 more source
3D Tune-In Toolkit: An open-source library for real-time binaural spatialisation.
The 3D Tune-In Toolkit (3DTI Toolkit) is an open-source standard C++ library which includes a binaural spatialiser. This paper presents the technical details of this renderer, outlining its architecture and describing the processes implemented in each of
María Cuevas-Rodríguez +6 more
doaj +1 more source
Real-Time Binaural Audio Rendering In The Near Field
(Abstract to follow)
Spagnol S., Avanzini F.
openaire +4 more sources
ABSTRACT This paper presents a close‐hearing analysis of Forest 404, a transmedial audio drama that was released to BBC Sounds in 2019. Despite the drama's eco‐dystopian critique of teleological ‘progress’ narratives (that enable and perpetuate the destruction of the natural world), I argue that the series ultimately propagates a sense of inevitability
Matilda Jones
wiley +1 more source

