Results 11 to 20 of about 185,216 (158)
Microphone arrays consisting of sensors mounted on the surface of a rigid, spherical scatterer are popular tools for the capture and binaural reproduction of spatial sound scenes.
Tim Lübeck +6 more
doaj +1 more source
Nearby sound sources provide distinct binaural cues, mainly in the form of interaural level differences, which vary with respect to distance and azimuth. However, there is a long-standing controversy regarding whether humans can actually utilize binaural
Arend Johannes M. +2 more
doaj +1 more source
Assessing HRTF preprocessing methods for Ambisonics rendering through perceptual models
Binaural rendering of Ambisonics signals is a common way to reproduce spatial audio content. Processing Ambisonics signals at low spatial orders is desirable in order to reduce complexity, although it may degrade the perceived quality, in part due to the
Engel Isaac +2 more
doaj +1 more source
Binaural Rendering of Ambisonic Signals by Neural Networks
Binaural rendering of ambisonic signals is of broad interest to virtual reality and immersive media. Conventional methods often require manually measured Head-Related Transfer Functions (HRTFs). To address this issue, we collect a paired ambisonic-binaural dataset and propose a deep learning framework in an end-to-end manner.
Yin Zhu +6 more
openaire +3 more sources
Evaluation of binaural rendering quality for professional audio
Electroacoustic simulation tools can be enhanced by realistic binaural audio rendering of the modelled audio system. Even if binaural technology is known since decades, it is still struggling to have a strong impact as working tool for acoustic consultants or audio system engineers, mainly because it is difficult to assess the perceptual equivalence ...
Simone Fontana +5 more
openaire +2 more sources
Perceptual Evaluation of Mitigation Approaches of Impairments due to Spatial Undersampling in Binaural Rendering of Spherical Microphone Array Data [PDF]
Spherical microphone arrays (SMAs) are widely used to capture spatial sound fields that can then be rendered in various ways as a virtual acoustic environment (VAE) including headphone-based binaural synthesis.
P\uf6rschmann, Christoph +12 more
core +1 more source
On the Relative Importance of Visual and Spatial Audio Rendering on VR Immersion
A study was performed using a virtual environment to investigate the relative importance of spatial audio fidelity and video resolution on perceived audio-visual quality and immersion.
Thomas Potter +2 more
doaj +1 more source
Binaural conversion of monaural music recordings using head-related impulse responses [PDF]
This Letter investigates the interplay between source-separation quality and head-related impulse response (HRIR)-based binaural rendering for monaural music recordings to provide design guidelines for monaural-to-binaural processing.
Yuya Hosoda +3 more
doaj +1 more source
Psychophysical and physiological evidence for fast binaural processing [PDF]
The mammalian auditory system is the temporally most precise sensory modality: To localize low-frequency sounds in space, the binaural system can resolve time differences between the ears with microsecond precision.
Siveke, Ida +3 more
core +1 more source
Adaptation of Binaural Processing in the Adult Brainstem Induced by Ambient Noise [PDF]
Interaural differences in stimulus intensity and timing are major cues for sound localization. In mammals, these cues are first processed in the lateral and medial superior olive by interaction of excitatory and inhibitory synaptic inputs from ipsi- and ...
Siveke, Ida +3 more
core +1 more source

