Results 141 to 150 of about 2,687,868 (304)

Effectiveness of game-based oral health educational tools among school children: An educational, interventional, observational study

open access: yesJournal of Indian Society of Pedodontics and Preventive Dentistry
Context: Conventional oral health education often fails to maintain children’s interest and produce sustained behavioral change. Game-based learning provides an engaging approach that may improve oral health awareness and practices among school children.
Sidhyesh Avinash Baviskar   +2 more
doaj   +1 more source

GK1-FHM036 - Locative board game

open access: yes
Locative board game. The participants were 45, 55, 26. FSA doing board game with FCR. 4:27min. .

core   +1 more source

Health Research Board annual report 2020 part 2

open access: yes, 2022
The Board is responsible for keeping adequate accounting records which disclose, with reasonable accuracy at any time, its financial position and enables it to ensure that the financial statements comply with Article 27 of the Health Research Board
Health Research Board
core  

A Multidirectional Textile Interface for Remote Control Using Dynamic Area‐Based Capacitance Modulation

open access: yesAdvanced Robotics Research, EarlyView.
Here, we present a textile, wearable capacitive interface enabling multidirectional remote control by dynamically modulating electrode overlap and spacing via a freely gliding upper electrode. A forearm‐mounted prototype drives robotic and media tasks with 12–15 ms latency, maintains < 0.8% drift after 500 cycles, and remains stably functional at 90 ...
Cagatay Gumus   +8 more
wiley   +1 more source

Empathy-Driven Serious Board Game Design: A Case Study of Social Prism

open access: yesJournal of Play in Adulthood
This study examines how a serious board game can foster empathy and understanding of social inequality. Building on empathy theory and game-based learning, we propose a “Mechanism–Empathy–Cognition” model, hypothesizing that game mechanics shape learning
doaj   +2 more sources

Shin sugoroku shukujo kagami [picture] /

open access: yes, 1886
A board game played with a dice.; Also available online at: http://nla.gov.au/nla.pic-vn4666948.Shukujo ...
880-04 Mano, Hidetoshi, 1870-1933.
core  

GK1-FHM035 - Locative board game

open access: yes
Locative board game. The participants were 45, 55, 26. FCR doing board game with FCE and FSA. 5:23min. .

core   +1 more source

Multimodal Human–Robot Interaction Using Human Pose Estimation and Local Large Language Models

open access: yesAdvanced Robotics Research, EarlyView.
A multimodal human–robot interaction framework integrates human pose estimation (HPE) and a large language model (LLM) for gesture‐ and voice‐based robot control. Speech‐to‐text (STT) enables voice command interpretation, while a safety‐aware arbitration mechanism prioritizes gesture input for rapid intervention.
Nasiru Aboki   +2 more
wiley   +1 more source

LLM‐Integrated Human–Robot Interaction System for Microrobots

open access: yesAdvanced Robotics Research, EarlyView.
This paper proposes an LLM‐based control framework for guiding microrobots using human natural language. This framework can convert the natural human speech into safe and executable command sets for reliable navigation in complex environments. The experimental results show high accuracy and robustness in task performance, demonstrating the potential of
Bairong Zhu, Amar Salehi, Tingting Yu
wiley   +1 more source

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