Results 161 to 170 of about 2,687,868 (304)
Negotiation and honesty in artificial intelligence methods for the board game of Diplomacy. [PDF]
Kramár J +7 more
europepmc +1 more source
[Giwadan jiken sugoroku] [picture]
A board game played with a dice.; Also available in an electronic version via the internet at: http://nla.gov.au/nla.pic ...
core
GK1-FHM048 - Locative board game
Locative board game. New board game. FFO (43), FLS (22). 4:19min. .
core +1 more source
Robotics in Ionizing Radiation Environments: Vulnerabilities, Hardening, and Future Directions
Radiation exposure causes cumulative degradation in robotic sensors, actuators, and electronic logic, often leading to undetected failures. This study maps component vulnerabilities, evaluates hardening and shielding strategies, and identifies testing gaps that must be addressed to enable next‐generation radiation‐tolerant robotic systems.
Francis A. K. Djirackor +4 more
wiley +1 more source
Effect of a board game on imprisoned women's knowledge about sexually transmitted infections: a quasi-experimental study. [PDF]
da Silva Carvalho I +6 more
europepmc +1 more source
Anti‐PD‐1/PD‐L1 blockade has revolutionized cancer immunotherapy, but is ineffective against endocrine‐treated (i.e., Tamoxifen), relapsed ER+ breast cancer (BC) patients. This study provides insight into the sub‐optimal response of ER+BCs to anti‐PD‐1/PD‐L1 blockade – highlighting the induction of STING and the CEACAM1/TIM3 axis after chronic ...
Marvin Angelo E Aberin +20 more
wiley +1 more source
GK1-FHM020 - Locative board game
Locative board game. The participants were 24, 24. FTJ doing board game with FZH. Only 2 min good. Mike failure for the rest of the session. 2:14min. .
core +1 more source
Consensus Formation and Change are Enhanced by Neutrality
Neutral agents are shown to enhance both the formation and overturning of consensus in collective decision‐making. A general mathematical model and experiments with locusts and humans reveal that neutrality enables robust consensus via simple interactions and accelerates consensus change by reducing effective population size.
Andrei Sontag +3 more
wiley +1 more source
Playing for Resilience in a Pandemic; Exploring the Role of an Online Board Game in Recognising Resources. [PDF]
Maresch I, Kampman H.
europepmc +1 more source
GK1-FHM034 - Locative board game
Locative board game. The participants were 58, 55, 21, 21. FCR's house. FPV doing board game with FCR. FSS is scaffolding her. 6:23min. .
core +1 more source

