Results 131 to 140 of about 16,160,346 (256)

Nanoporous Silica Embedded in Nanoporous Platinum: A Versatile Composite Coating for Implant‐Associated Drug Delivery From Neuronal Electrodes

open access: yesAdvanced Materials Technologies, EarlyView.
Nanoporous silica nanoparticles incorporated in nanoporous platinum offer the possibility for implant‐associated drug delivery from neuronal electrodes. ABSTRACT Sensorineural hearing loss, resulting from damage to the hair cells of the inner ear, profoundly impairs quality of life.
Mosaieb Habib   +10 more
wiley   +1 more source

Time for play – An exploratory analysis of the changing consumption contexts of digital games [PDF]

open access: yes
This study posits that Internet technologies are relaxing the coupling constraints required for the consumption of digital games, resulting in entirely different modes of consumption than has been the norm for the past thirty years.
Deal, David
core  

3D‐Printed Corneal Substitutes: Materials, Fabrication, and Preclinical Progress

open access: yesAdvanced Materials Technologies, EarlyView.
Successful clinical translation of 3D‐printed corneal substitutes relies on the interplay between the bioink properties, cellular component, and the fabrication process. These factors influence the critical properties of the construct, including optical transparency, mechanical stability, suture retention, that ultimately govern long‐term stromal ...
Shadi Moshayedi   +4 more
wiley   +1 more source

Dyslexia screening? As easy as a game. The Starlex project: evidence from an Italian pilot study

open access: yesFrontiers in Psychology
In recent years, serious games have gained increasing attention as effective tools for supporting learning and assessing emerging cognitive skills in early educational settings.
Alessandra Micalizzi, Sara Zaccaria
doaj   +1 more source

Microfluidic Droplet Plate Preserving Single Human Induced Pluripotent Stem Cell‐Derived Cardiomyocytes Morphology and Function

open access: yesAdvanced Materials Technologies, EarlyView.
We introduce a novel method combining microfluidics, optogenetics, and human induced pluripotent stem cell (iPSC) technology to encapsulate single iPSC‐derived cardiomyocytes (iPSC‐CMs) in an optimal environment for functional characterization. This method enables direct genotype‐phenotype correlation for genetic studies and high‐throughput screening ...
Xiao‐Ting Wang   +7 more
wiley   +1 more source

On Games of Perfect Information: Equilibria, epsilon-Equilibria and Approximation by Simple Games [PDF]

open access: yes
We show that every bounded, continuous at infinity game of perfect information has an epsilon-perfect equilibrium. Our method consists of approximating the payoff function of each player by a sequence of simple functions, and to consider the ...
Guilherme Carmona
core  

Toward Perception‐Native Electronic Skin: Bio‐Inspired In‐/Near‐Sensor and Neuromorphic Computing for Humanoid Robots

open access: yesAdvanced Materials Technologies, EarlyView.
Dense tactile streams from across the humanoid body converge on collide in a central wiring and data bottleneck. By relocating computation closer to and then into the skin itself, near‐ and in‐sensor architectures, together with neuromorphic computing, chart a path toward perception‐native electronic skin, in which the conversion of stimulus into ...
Mijin Kim   +6 more
wiley   +1 more source

Deterministic Approximation of Stochastic Evolution in Games [PDF]

open access: yes
This paper provides deterministic approximation results for stochastic processes that arise when finite populations recurrently play finite games.
Benaim, Michel, Weibull, Jörgen W.
core  

Leisure Time Animation in the Context of Rehabilitation of Juveniles in Youth Detention Centres/Correctional Facilities

open access: yesCentral European Journal of Sport Sciences and Medicine, 2014
This article is a theoretical study on the role of leisure time animation in the process of rehabilitation of juveniles staying in correctional facilities. The work consists of three parts.
Przemysław Frąckowiak   +2 more
doaj  

Emotion Recognition in Gaming Dataset to Reduce Artifacts in the Self-Assessed Labeling Using Semi-Supervised Clustering

open access: yesIEEE Access
Popular comments suggest that continuous exposure of children and adolescents to video games yields a non-benefit behavior in the players’ mental health.
Oscar Almanza-Conejo   +3 more
doaj   +1 more source

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