Results 141 to 150 of about 16,160,346 (256)
Desktop vacuum thermoforming enables rapid, low‐cost fabrication of 96‐channel polystyrene culture chips with very thin imaging interfaces. The resulting platform supports cell lines, primary cells, and patient‐derived organoids, and enables high‐resolution confocal microscopy and single‐cell visualization, providing an accessible approach for advanced
Aleksandra Fomina +5 more
wiley +1 more source
Immediately Reactive Equilibria in Infinitely Repeated Games with Additively Separable Continuous Payoffs [PDF]
This paper studies a class of infinitely repeated games with two players in which the action space of each player is an interval, and the one-shot payoff of each player is additively separable in their actions.
Takashi Kamihigashi, Taiji Furusawa
core
Small-sided games (SSG) are a common part of the soccer practice and coaching regularly utilize continuous (CSSG) or intermittent games (ISSG). Interestingly, players enjoy the CSSG format to a greater extent, whilst experiencing greater individual ...
Michael C. Rumpf +4 more
doaj +1 more source
Information Transmission Strategies for Self‐Organized Robotic Aggregation
In this review, we discuss how information transmission influences the neighbor‐based self‐organized aggregation of swarm robots. We focus specifically on local interactions regarding information transfer and categorize previous studies based on the functions of the information exchanged.
Shu Leng +5 more
wiley +1 more source
Dynamic choices of hyperbolic consumers: the continuous time case. [PDF]
This paper characterizes the set of differentiable subgame perfect equilibria in a continuous time intertemporal decision optimization problem with non-constant discounting.
Ivar Ekeland, Lazrak Ali
core
Spiller du riktig? – Tid, moral og materialitet i domestiseringen av et online dataspill
Massive Multiplayer Online Roleplaying Games (MMORPGs) have gone from sub to mainstream culture in the space of the past decade, showing play as social and diverse. Looking at play as a continuous process, I analyse how the practice of play is shaped not
Kristine Ask
doaj
This article presents dielectric elastomer switch (DES) materials, based on composite thin films. Alignment of graphite flakes due to their physical confinement within the thin films lead to much stronger piezoresistive responses than bulk composites, while their durability exceeds that of conventional liquid‐based DES materials.
Lingyu Liu +3 more
wiley +1 more source
The convergence of fictitious play in games with strategic complementarities: A Comment [PDF]
In a recent article, Hahn [Hahn, S. (2008). The convergence of fictitious play in games with strategic complementarities. Economics Letters 99, 2, 304-306] claims to prove convergence of fictitious play in games with strategic complementarities.
Berger, Ulrich
core
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source
Continual Learning for Multimodal Data Fusion of a Soft Gripper
Models trained on a single data modality often struggle to generalize when exposed to a different modality. This work introduces a continual learning algorithm capable of incrementally learning different data modalities by leveraging both class‐incremental and domain‐incremental learning scenarios in an artificial environment where labeled data is ...
Nilay Kushawaha, Egidio Falotico
wiley +1 more source

