Results 121 to 130 of about 16,160,346 (256)

Equilibria in Continuous Time Preemption Games with Markovian Payoffs [PDF]

open access: yes
This paper studies timing games in continuous time where payoffs are stochastic and strongly Markovian. The main interest is in characterizing equilibria where players preempt each other along almost every sample path.
Jacco J.J. Thijssen
core  

An efficient model‐free adaptive optimal control of continuous‐time nonlinear non‐zero‐sum games based on integral reinforcement learning with exploration

open access: yesIET Control Theory & Applications
To reduce the learning time and space occupation, this study presents a novel model‐free algorithm for obtaining the Nash equilibrium solution of continuous‐time nonlinear non‐zero‐sum games.
Lei Guo   +3 more
doaj   +1 more source

Cancer care delivery during the Paris 2024 Olympic and Paralympic games: lessons from a crisis-driven Hospital at Home program

open access: yesFrontiers in Medicine
IntroductionThe Paris 2024 Olympic and Paralympic Games posed logistical challenges for healthcare delivery, particularly for maintaining home-based cancer treatments amidst road closures and 15 million visitors.
Jeremie Zerbit   +6 more
doaj   +1 more source

Network Reconstruction Based on Evolutionary-Game Data via Compressive Sensing

open access: yesPhysical Review X, 2011
Evolutionary games model a common type of interactions in a variety of complex, networked, natural systems and social systems. Given such a system, uncovering the interacting structure of the underlying network is key to understanding its collective ...
Wen-Xu Wang   +3 more
doaj   +1 more source

Artificial Intelligence Meets Micro/Nanorobotics

open access: yesAdvanced Materials, EarlyView.
Artificial intelligence is transforming micro‐ and nanorobots from externally controlled, task‐specific machines into adaptive, autonomous systems. Machine learning, multimodal perception, digital twins, AI‐guided materials and geometry design enhance propulsion, localization, decision‐making, whichaccelerates clinical and environmental applications ...
Fatma M. Yurtsever   +6 more
wiley   +1 more source

A New Existence and Uniqueness Theorem for Continuous Games [PDF]

open access: yes
This paper derives a general sufficient condition for existence and uniqueness in continuous games using a variant of the contraction mapping theorem applied to mapping from a subset of the real line on to itself.
Seamus Hogan
core  

Light‐Programmed Localized Supersaturation Enables Ambient Aqueous Synthesis of Highly Crystalline Metal–Organic Frameworks

open access: yesAdvanced Materials, EarlyView.
In the proposed model, a photoinduced nanoreactor uses Cu2O self‐photooxidation to generate localized supersaturation. A metastable supersaturation state first forms a shell, creating a spatially confined environment that restricts reactant exchange; continued Cu release then drives the local environment toward a labile regime that favors predominantly
Yongdeok Ahn   +5 more
wiley   +1 more source

Analysis of the effect of overusing thumbs on smartphone games

open access: yesJournal of International Medical Research, 2019
Objective To assess the impact of repetitive movements of the thumb caused by playing a smartphone game continuously for 30 min. Methods This study recruited healthy volunteers.
Dong Wang   +3 more
doaj   +1 more source

Tamper‐Responsive Physical Unclonable Functions via Graphene‐Interlayered Block Copolymer Random Structures

open access: yesAdvanced Materials, EarlyView.
Self‐invalidating multilayer physical unclonable functions (PUFs) integrate fingerprint‐like metal nanopattern bilayers from block copolymer templates with highly reactive reduced graphene oxide (rGO) interlayers. This tamper‐responsive architecture blocks all unauthorized physical and chemical replication attempts while autonomously deactivating ...
Gyu Hui Jo   +7 more
wiley   +1 more source

Relationship between Duration of Gaming with Anxiety and Depression

open access: yesJournal of Mazandaran University of Medical Sciences, 2018
Background and purpose: Continuous use of computer games can cause anxiety and depression in adolescents. The aim of this study was to investigate the relationship between gaming and anxiety and depression in male students. Materials and methods: In this
Zahra Fazeli   +2 more
doaj  

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