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Introduction: Attention Deficit Hyperactivity Disorder (ADHD) is described by a pattern decreased attention, hyperactivity and impulsivity that usually started in childhood and remain until adulthood. Primary signs of ADHD is treated by medical drugs but
Motahare Rezapour Jaghargh +2 more
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Dynkin game under g-expectation in continuous time [PDF]
AbstractIn this paper, we investigate some kind of Dynkin game under g-expectation induced by backward stochastic differential equation (short for BSDE). The lower and upper value functions $$\underline{V}_t=ess\sup \nolimits _{\tau \in {\mathcal {T}_t}} ess\inf \nolimits _{\sigma \in {\mathcal {T}_t}}\mathcal {E}^g_t[R(\tau ,\sigma )]$$
Helin Wu, Yong Ren, Feng Hu
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How Digital Strategy and Management Games Can Facilitate the Practice of Dynamic Decision-Making
This paper examines how digital strategy and management games that have been initially designed for entertainment can facilitate the practice of dynamic decision-making.
André Czauderna, Alexandra Budke
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Internet and Video Games: Causes of Behavioral Disorders in Children and Teenagers
Even though video games have been present among children for many years, children are using them more continuously and in an abusive and indiscriminate way nowadays because of the “technological boom”.
Virginia Lérida-Ayala +5 more
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With the rapid advent of video games recently and the increasing numbers of players and gamers, only a tough game with high policy, actions, and tactics survives. How the game responds to opponent actions is the key issue of popular games.
Shahenda Sarhan +2 more
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A key to optimize a user's entertainment or learning experience when playing interactive games is to understand his emotional responses. Current methods mostly exploit intrusive physiological signals to detect a player's emotions.
Guanglong Du, Shuaiying Long, Hua Yuan
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Buffered Simulation Games for Büchi Automata [PDF]
Simulation relations are an important tool in automata theory because they provide efficiently computable approximations to language inclusion. In recent years, extensions of ordinary simulations have been studied, for instance multi-pebble and multi ...
Milka Hutagalung +2 more
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In this paper, two novel algorithms to find the Nash equilibrium solution of the non‐zero‐sum games for continuous‐time input‐affine nonlinear systems are presented.
Lei Guo, Han Zhao
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Continuous-Time Markov Games with Asymmetric Information [PDF]
We study a two-player zero-sum stochastic differential game with asymmetric information where the payoff depends on a controlled continuous-time Markov chain X with finite state space which is only observed by player 1. This model was already studied in Cardaliaguet et al. (2015) through an approximating sequence of discrete-time games.
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Continuous-Time Convergence Rates in Potential and Monotone Games
20 pages, 5 figures, manuscript submitted to SIAM Journal on Control and Optimization (SICON) for possible ...
Bolin Gao, Lacra Pavel
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