Results 31 to 40 of about 16,160,346 (256)
Estimation of the parameters of continuous-time systems using data compression [PDF]
This chapter provides a unified introductory account of the estimation of the parameters of continuous-time systems using data compression based on a number of previous ...
Johansson, Rolf +4 more
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A Semi-Potential for Finite and Infinite Sequential Games (Extended Abstract) [PDF]
We consider a dynamical approach to sequential games. By restricting the convertibility relation over strategy profiles, we obtain a semi-potential (in the sense of Kukushkin), and we show that in finite games the corresponding restriction of better ...
Stéphane Le Roux, Arno Pauly
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Learning in Quantum Common-Interest Games and the Separability Problem [PDF]
Learning in games has emerged as a powerful tool for machine learning with numerous applications. Quantum games model interactions between strategic players who have access to quantum resources, and several recent works have studied learning in the ...
Wayne Lin +3 more
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An Update on Continuous-Time Stochastic Games of Fixed Duration [PDF]
AbstractThis paper shows that continuous-time stochastic games of fixed duration need not possess equilibria in Markov strategies. The example requires payoffs and transitions to depend on time in a continuous but irregular (almost nowhere almost differentiable) way. This example offers a correction to the erroneous construction presented previously in
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Computing pure Bayesian-Nash equilibria in games with finite actions and continuous types [PDF]
We extend the well-known fictitious play (FP) algorithm to compute pure-strategy Bayesian-Nash equilibria in private-value games of incomplete information with finite actions and continuous types (G-FACTs). We prove that, if the frequency distribution of
Rabinovich, Zinovi +9 more
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Games with Incomplete Information in Continuous Time and for Continuous Types [PDF]
We consider a two-player zero-sum game with integral payoff and with incomplete information on one side, where the payoff is chosen among a continuous set of possible payoffs. We prove that the value function of this game is solution of an auxiliary optimization problem over a set of measure-valued processes.
Cardaliaguet, Pierre, Rainer, Catherine
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CHILDREN'S SOCIAL SKILLS THROUGH TRADITIONAL SPORT GAMES IN PRIMARY SCHOOLS
Traditional society still perceives that physical education is ineffective in shaping children's character and that physical education is still considered as only a playing activity without having significant effects to the development of children's ...
Johan Irmansyah +3 more
doaj +1 more source
Open Dataset Recorded by Single Cameras for Multi-Player Tracking in Soccer Scenarios
Multi-player action recognition for automatic analysis in sports is the subject of increasing attention. Trajectory-tracking technology is key for accurate recognition, but little research has focused on this aspect, especially for non-professional ...
Wenbin Huang +7 more
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IntroductionThe Tokyo 2021 Olympic Games was anticipated to expose athletes to the most challenging climatic conditions experienced in the history of the modern Olympic Games.
Amelia J. Carr +7 more
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In real-time strategy games, players collect resources, control various units, and create strategies to win. The creation of winning strategies requires accurately analyzing previous games; therefore, it is important to be able to identify the key ...
Insung Baek, Seoung Bum Kim
doaj

