Results 111 to 120 of about 1,206,411 (257)
Evolution of Physical Intelligence Across Scales
By following the evolution of physical intelligence across scales, this article shows how intelligence arises from materials, structures, physical interactions, and collectives. It establishes physical intelligence as the evolutionary foundation upon which embodied intelligence is built.
Ke Liu +7 more
wiley +1 more source
Cost-Sharing of Ecological Construction Based on Trapezoidal Intuitionistic Fuzzy Cooperative Games. [PDF]
Liu J, Zhao W.
europepmc +1 more source
The core of bicapacities and bipolar games [PDF]
Bicooperative games generalize classical cooperative games in the sense that a player is allowed to play in favor or against some aim, besides non participation.
Michel Grabisch, Lijue Xie
core
AI‐Driven Cancer Multi‐Omics: A Review From the Data Pipeline Perspective
The exponential growth of cancer multi‐omics data brings opportunities and challenges for precision oncology. This review systematically examines AI's role in addressing these challenges, covering generative models, integration architectures, Explainable AI for clinical trust, clinical applications, and key directions for clinical translation.
Shilong Liu, Shunxiang Li, Kun Qian
wiley +1 more source
Some Simple Games for Teaching and Research. Part 1: Cooperative Games [PDF]
Over many years some simple cooperative games have been considered in lectures on game theory. The games were selected in order to provide insight into various normative theories of solution to n-person games.
Martin Shubik
core
An explainable CatBoost model was trained to predict the bandgaps of 474 phosphate crystals based on composition and density descriptors. SHAP analysis identified two key variables—d‐electron‐count dispersion and atomic‐density dispersion—as the primary drivers of the model's predictions.
Wenhu Wang +3 more
wiley +1 more source
Linear Quadratic Games: An Overview [PDF]
In this paper we review some basic results on linear quadratic differential games.We consider both the cooperative and non-cooperative case.For the non-cooperative game we consider the open-loop and (linear) feedback information structure.Furthermore the
Engwerda, J.C.
core
A Hierarchical, Model‐Based System for High‐Performance Humanoid Soccer
A hierarchical model‐based humanoid soccer system built on ARTEMIS integrates compliant mechanism design, in‐gait kicking, perception, localization, collision‐aware navigation, and behavior planning. Hardware–software codesign aligns mechanical design and control strategy with the requirements of autonomous soccer.
Quanyou Wang +18 more
wiley +1 more source
Shapley-like values for interval bankruptcy games [PDF]
In this paper interval bankruptcy games arising from bankruptcy situations with interval claims are introduced. For this class of cooperative games two (marginal-based) Shapley-like values are considered and the relation between them is studied.
Rodica Branzei +2 more
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Multi‐Stage Social Value Orientation‐Based Lane‐Changing Driving for Autonomous Vehicles
A multi‐stage SVO framework is developed to dynamically infer the social preferences of surrounding vehicles from human driving data. By combining offline learning, online SVO estimation, temporal intention tracking, and interaction‐aware planning, the framework enables autonomous vehicles to adapt lane‐changing decisions and trajectories to evolving ...
Nongrui Qin +4 more
wiley +1 more source

