Results 11 to 20 of about 81,118 (287)
Crowd evacuation simulation using virtual reality (VR) is significant for digital emergency response construction. However, existing evacuation simulation studies suffer from poor adaptation to complex environments, inefficient evacuations, and poor ...
Jinbin Zhang +8 more
doaj +1 more source
Entropy-Based Crowd Evacuation Modeling With Seeking Behavior of Social Groups
Emergency crowd evacuation, especially in congested indoor scenes, is an important issue in public areas' daily management. Computer simulation is a widely adopted technique to study crowd evacuations and help design reasonable emergence plans due to its
Xiaowei Chen, Jian Wang
doaj +1 more source
From Crowd Simulation to Robot Navigation in Crowds [PDF]
This letter presents the result of a study aiming at investigating to what extent the results obtained in the Crowd Simulation domain could be used to control a mobile robot navigating among people. It turns out that Crowd Simulation relies on two assumptions that would not hold for a real mobile robot, a test protocol has therefore been designed in ...
Thierry Fraichard, Valentin Levesy
openaire +3 more sources
Autonomous Agents in 3D Crowd Simulation Through BDI Architecture
Agent based simulation (ABS) is a paradigm to modelling systems included of autonomous and interacting agents. ABS has been tremendous growth and used by researchers in the social sciences to study socio-environmental complex systems.
Sim Keng Wai +5 more
doaj +1 more source
Challenges in Crowd Simulation [PDF]
The purpose of this paper is to identify the problems to solve in order to simulate real-time crowds in a Virtual Environment. We try to classify these problems and study how they have been addressed until now by the research community and our Lab in particular. We then discuss for each problem what are the future challenges and how to address them.
Daniel Thalmann +3 more
openaire +1 more source
Feeling crowded yet?: crowd simulations for VR [PDF]
With advances in virtual reality technology and its multiple applications, the need for believable, immersive virtual environments is increasing. Even though current computer graphics methods allow us to develop highly realistic virtual worlds, the main element failing to enhance presence is autonomous groups of human inhabitants.
Pelechano Gómez, Núria +1 more
openaire +2 more sources
How do students apply systems thinking to make sense of a computational model of crowd evacuation? We developed a participatory simulation in which users play the role of evacuees that move through a narrow passageway.
Elon Langbeheim +3 more
doaj +1 more source
Simulating Crowds and Autonomous Vehicles [PDF]
15 pages, 4 figures.
John Charlton +3 more
openaire +3 more sources
A Crowd Equivalence-Based Massive Member Model Generation Method for Crowd Science Simulations
Crowd phenomena are widespread in human society, but they cannot be observed easily in the real world, and research on them cannot follow traditional ways. Simulation is one of the most effective means to support studies about crowd phenomena.
Aoqiang Xing, Hongbo Sun
doaj +1 more source
A new simulation framework for crowd collaborations
PurposeCollaboration is a common phenomenon in human society. The best way of collaborations can make the group achieve the best interests. Because of the low cost and high repeatability of simulation, it is a good method to explore the best way of ...
Rui Yang, Hongbo Sun
doaj +1 more source

