Results 11 to 20 of about 35,306,204 (243)
Comic-based Digital Storytelling with Primary School Children
In this paper, we describe a pilot study of a digital storytelling project conducted with primary school children. The study investigates how comic-based storytelling supported by a digital tool, named Communics, can facilitate primary school children in
Massimo Zancanaro (17921294) +3 more
core +5 more sources
Ray Bradbury on screen: martians, beasts and burning books [PDF]
This is an accepted manuscript of an article published by San Diego Comic Convention in San Diego Comic Con International 2020 souvenir book on 23/07/2020.
Nichols, Phil
core +3 more sources
Digital Comics - A new way of narrating history The Making Europe Digital Comic Series challenges the way we narrate history. The VUB Centre for Literary and Intermedial Crossings (CLIC), specialised in intermedial storytelling, currently hosts Prof.
FICKERS, Andreas
core +1 more source
Imagen, movimiento e interactividad en el cómic digital
Tras presentar los diferentes tipos de cómic digital y sus denominaciones, este artículo tratará la combinación del movimiento y la animación con el cómic en el entorno digital.
Margarita Molina Fernández
doaj +1 more source
PARTICIPATORY FANDOM OF ARMY BTS INDONESIA IN THE DIGITAL COMIC ON WEBTOON APPS
The development of technology, communication and information facilitates cultural exchange in individuals and groups. One form of the phenomenon of cultural exchange is K-Pop. K-Pop has given rise to presence of idol, fans and fandom.
Irwansyah, Annisa Fitriana Lestari
doaj +1 more source
The purpose of this study was to develop digital comic learning media on water cycle material as an effort to improve student learning outcomes. This research is a Research and Development (R&D) study by applying the ADDIE research stages.
Henzi Haryanto +2 more
doaj +1 more source
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS KOMIK PADA KONSTRUKSI BANGUNAN 1
The purpose of this research is to develop learning specifically on digital comic media, State University of Jakarta. The rmethod non-test research instruments in the form of student needs analysis questionnaires, feasibility questionnaires to media ...
neneng rafika ayu +2 more
doaj +1 more source
PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK DIGITAL PADA PENGUASAAN KONSEP PESERTA DIDIK SD KELAS V
The low concept mastery possessed by students influences learning outcomes that are often far from the standard of assessment, especially in natural science learning subjects.
Juni Artha Juneli, Atep Sujana, J. Julia
doaj +1 more source
This study aims to determine the effect of digital comic media, including self-awareness comics and self-regulation comics, on the social skills of elementary school students. This study used a quantitative approach with an ex post facto design involving
Muhammad Rais +2 more
doaj +1 more source

