Results 31 to 40 of about 35,306,204 (243)

Menelisik Pesan atau Amanat dari Komik Webtoon Canvas 7 Years Relationship Karya Franncellyn Alexandria

open access: yesEstetik, 2022
This study focused on analyzing one of the intrinsic elements in comics, namely the mandate (moral message) offered by the author of the 7 Years Relationship comic published in digital comic media, Webtoon Canvas.
Muhammad Rifki Rahardian Putra   +1 more
doaj   +1 more source

Immersive virtual reality as a teaching tool in neuroanatomy: A scoping review

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Basic core courses in various undergraduate programs, such as neuroanatomy, pose a challenge for students due to the large volume and complexity of the content. In this context, educational technologies such as immersive virtual reality (IVR), which allow students to actively interact with learning materials, offer a complementary pedagogical ...
Nathálya Gardênia de Holanda Marinho Nogueira   +7 more
wiley   +1 more source

Digital Comics

open access: yes, 2012
The paper discusses the use of visual formats and the differences between webcomics and digital comics to describe their inclusion of other media as these have consequences not only on the composition, but also on the reception of comics.
Dittmar, Jakob
core   +1 more source

Medical students' perspectives on body donation to science within the Italian context

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Body donation is essential for medical education and research, supporting anatomical training and clinical competence. In Italy, national data on awareness of the legislation regulating body donation and factors shaping donation‐related decisions among healthcare trainees remain limited. This study investigated knowledge of the legal framework,
Antonietta Fazio   +20 more
wiley   +1 more source

PENGEMBANGAN MEDIA PEMBELAJARAN KOMIK DIGITAL BERBASIS KONTEKSTUAL PADA MATA PELAJARAN PAI KELAS VII

open access: yesEdupedia: Jurnal Studi Pendidikan dan Pedagogi Islam, 2023
Contextual learning media is not much developed by PAI teachers. In addition, there are limitations of teacher competencies to develop creative learning media for students. Therefore, this study aims to describe the design specifications of digital comic
Junaidi Junaidi   +2 more
doaj   +1 more source

Gamified learning meets physiology: Healthcare students' gameful experience with a virtual educational escape room

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Gamified teaching approaches are increasingly used in higher education, making it essential to examine the gameful experience resulting from interaction with educational game elements. This study aimed to evaluate undergraduate health science students' gamified learning experience using the Gamified Experience Measurement Scale in Education ...
David Martin‐Hidalgo   +3 more
wiley   +1 more source

Piracy Cultures | Do Fans Own Digital Comic Books?: Examining the Copyright and Intellectual Property Attitudes of Comic Book Fans

open access: yesInternational Journal of Communication, 2012
As digital comic book consumption continues to rise in popularity, the comic book community appears conflicted over the effects digital scans have on the meaning of collecting and reading comic books.
J. Richard Stevens   +1 more
doaj  

Effects of Comic Application Interfaces on Reader Comprehension, Cognitive Processing, and Narrative Engagement

open access: yesSAGE Open
This study explores how digital comic application interfaces affect reader comprehension, cognitive processing, and narrative engagement. As comic reading transitions from print to digital platforms, app-based interfaces such as full-page multi-panel ...
Ching-I Chen   +2 more
doaj   +1 more source

Development of Digital Comic Media to Prevent Bullying in Early Childhood

open access: yesJurnal Inovasi Pendidikan dan Sains
This study aims to produce a Batam Malay culture-based digital comic media that is feasible, practical, and effective in preventing bullying in early childhood.
Faridah Rahmah   +4 more
doaj   +1 more source

Clues and cortices: A pilot study of efficient, low‐cost neuroanatomy escape room design using generative AI

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Neuroanatomy is notoriously challenging due to its complexity and abstract spatial relationships, often evoking anxiety and frustration among learners. Educational escape rooms, a form of game‐based learning (GBL), can promote engagement and learning but typically require significant faculty time and resources to design.
Robert M. Becker   +2 more
wiley   +1 more source

Home - About - Disclaimer - Privacy