Results 11 to 20 of about 4,324,517 (401)
Effect of Digital Game-Based Learning on Student Engagement and Motivation
Currently, academia is grappling with a significant problem—a lack of engagement. Humankind has gone too far into exploring entertainment options, while the education system has not really kept up.
Muhammad Nadeem +2 more
semanticscholar +1 more source
A Programmatic and Scalable Approach to making Data Management Machine-Actionable
The data management plan (DMP), while seen by many as an ancillary document during a grant application, is a rich source of contextual information that is key to ensuring researchers, funders, and institutions follow the best possible and most ...
Maria Praetzellis +8 more
doaj +1 more source
Effects of digital game-based STEM education on students’ learning achievement: a meta-analysis
Many researchers have explored the impact of digital games on learning effects in different STEM subjects. The purpose of this meta-analysis is to examine the effect of digital game-based STEM education on the learning achievement of K-12 or higher ...
Liang Wang +4 more
semanticscholar +1 more source
Metadata 2020 Workathon Proceedings - Sept 2019 [PDF]
Metadata 2020 have been thinking about how to spend the time during 2020 to ensure that our efforts result in the greatest impact possible. In reviewing our midpoint outputs, we recognized that a key piece that often is missing in the Scholarly ...
John Chodacki +12 more
doaj +3 more sources
Exploring the Potential of Digital Game-Based Vocabulary Learning: A Systematic Review
Constant technological development creates the need for continual optimization of the educational process to achieve educational objectives with the highest possible efficiency. Surveys have shown that digital games are very popular among all age groups,
Gregor Vnučko, B. Klimova
semanticscholar +1 more source
Digital Inquiry Through Games [PDF]
AbstractThis paper aims to show how the Logic of Game Theory can facilitate the structuring of games for the learning of mathematical concepts, in a way which is cognitively resonant with students’ attitudes and epistemologically sound from the mathematical standpoint.
Giovannina Albano +2 more
openaire +2 more sources
A Guideline Study For Designing Virtual Reality Games
Virtual reality has great potential for immersive experiences that is not available in other mediums. Thus, it has a significant place in the entertainment and the game industry.
Seray Şenyer +2 more
doaj +1 more source
To cope with the development of digital economy, it is particularly important to discuss the digital transformation strategy of government-enterprise cooperation.
Xie Weihong +4 more
doaj +1 more source
The Internet has become an essential part of our daily life, but excessive Internet use may lead to a number of risks such as Internet addiction. In order to protect teenagers from the risks, it is important to guide them to use the Internet in a safe ...
Ke Wang +6 more
semanticscholar +1 more source
Immersive learning technologies such as virtual reality (VR), augmented reality (AR) and educational digital games offer many benefits to teaching and learning.
C. Udeozor +3 more
semanticscholar +1 more source

