Results 51 to 60 of about 4,324,517 (401)
IntroductionGame cheating (i.e., behavior of violating rules in games by using unregulated Software or assistive devices to gain advantage) poses a fatal problem as it destroys fair competition systems and negatively impacts the game ecosystem.
Sung Je Lee +3 more
doaj +1 more source
Effectiveness of Digital Game Based Learning Strategy in Higher Educational Perspectives
Digital game-based learning strategy is now widely used in various fields such as education, marketing and advertising. This learning strategy has attracted great attention from scholars and practitioners in recent years due to its effectiveness in ...
K. Bakhsh +4 more
semanticscholar +1 more source
Learning in the 21st century emphasize on development of higher order thinking skills such as problem-solving skills with substantial highlight was given toward student-centred approach.
Liew Chuang Tong +2 more
semanticscholar +1 more source
Digital Game Prototyping Using Board Game/Table Top as it’s Mock Up Case Study: Taman Putroe Phang Game Project [PDF]
Many of the games with the Indonesian culture adaptations has been developed nowadays. Some of them are made for commercial markets and the other still developed as portfolio and also academic purposes. Some games, already had great gameplay and also had
Aditya, D. K. (Dimas) +1 more
core
The cancer problem is increasing globally with projections up to the year 2050 showing unfavourable outcomes in terms of incidence and cancer‐related deaths. The main challenges are prevention, improved therapeutics resulting in increased cure rates and enhanced health‐related quality of life.
Ulrik Ringborg +43 more
wiley +1 more source
The Effects of Displayed Violence and Game Speed in First-Person Shooters on Physiological Arousal and Aggressive Behavior [PDF]
Many studies have been conducted to examine the effects of displayed violence in digital games on outcomes like aggressive behavior and physiological arousal.
Elson, Malte
core
We show that the majority of the 18 analyzed recurrent cancer‐associated ERBB4 mutations are transforming. The most potent mutations are activating, co‐operate with other ERBB receptors, and are sensitive to pan‐ERBB inhibitors. Activating ERBB4 mutations also promote therapy resistance in EGFR‐mutant lung cancer.
Veera K. Ojala +15 more
wiley +1 more source
Background/Objectives: Considering the extensive use of digital tools among adolescents and the effects of game addiction on physical, social, emotional, and cognitive domains, this study aimed to investigate the relationship between digital game ...
Deniz Uğur Cengiz +6 more
doaj +1 more source
DIGITAL GAME-BASED LEARNING MODEL AS AN EDUCATIONAL APPROACH
Today, the rapid development of technology has also affected the existing learning processes. In addition, this development has made it necessary for children to develop skills by the needs of the 21st century.
S. Kavak
semanticscholar +1 more source
What factors make for an effective digital learning tool in Higher Education? This systematic review identifies elements of a digital tool that published examples reveal to be features of an engaging and impactful digital tool. A systematic literature search yielded 25 research papers for analysis.
Akmal Arzeman +4 more
wiley +1 more source

