Results 111 to 120 of about 36,375,140 (248)
On The Foundations of Digital Games [Elektronisk resurs]
Computers have lead to a revolution in the games we play, and, following this, an interest for computer-based games has been sparked in research communities.
Björk, Staffan,
core
ParabolaX: Learner Engagement with Serious Games [PDF]
Video games continue to be a growing and vibrant industry. These games have an unprecedented ability to persuade their players to overcome gameplay challenges.
Formsma, Kevin
core
Using grilled lamb skewers as a model system, this work builds a multiscale coupling framework from oral processing to retronasal aroma perception, reveals dual‐kinetic release patterns and Electroencephalogram‐characterized central encoding features, and proposes an interpretable physics‐guided deep learning model validated by multiphysics simulation,
Che Shen +12 more
wiley +1 more source
Series editors' introduction [Digital games and learning: research and theory]
While clearly the use of games for supporting education is not new, the use of digital games is comparatively recent. with the emergence of web-based services, increased broadband and the growth of online communities, the use of digital games presents us
de Freitas, Sara, Maharg, Paul
core
Intrinsic phase toughening transforms a brittle B2 intermetallic into a plastically deformable, load‐bearing phase, while a heterogeneous laminated architecture suppresses strain localization and interface cracking. The synergy between ductile intermetallics and mesoscale heterogeneity establishes a general design strategy for breaking the long ...
Lu Yang +9 more
wiley +1 more source
Animal Crossing: New Leaf and the Diversity of Horror in Video Games
This paper explores the diverse ways horror can be conveyed in games by investigating how games that are not associated with the horror genre can produce unsettling or scary experiences.
Brown, Ashley M. L. +1 more
core +2 more sources
Data‐Driven Design of Self‐Adhesive Epidermal Electrodes and Sensors
This work presents self‐adhesive, stretchable epidermal electrodes and sensors developed through a data‐driven design framework that integrates artificial neural networks with genetic algorithms. By tailoring optimization objectives, either maximizing electrical conductivity and adhesion or enhancing piezoresistive sensitivity, the study enables the ...
Xuan Li +10 more
wiley +1 more source
Eastern European gaming cultures. Case studies: Romania and Bulgaria
Digital games are a complex social and technological phenomenon that is situated in cultures and societies. Current academic efforts in the field of digital games analyze the realities of the Western countries, where the market on digital games is highly
Elena Policov +3 more
doaj
The research aims to explore the Buddha's journeys, the concept of Buddhist adventure-based digital games, and students' perception of Buddhist adventure-based digital games to enhance English language skills.
Ferdy Anthonius +3 more
doaj +1 more source
A 3D‐printed interpenetrating Ti/Zn composite enables sustained Zn2+ release to regulate intracellular Ca2+ redistribution, preserve mitochondrial homeostasis, activate ERK/MAPK signaling, and promote M2 macrophage polarization, thereby enhancing osteoimmune‐mediated bone regeneration and peri‐implant osseointegration.
Wanyi Huang +7 more
wiley +1 more source

