Results 231 to 240 of about 31,297 (290)
Digital Storytelling for People With Cognitive Impairment Using Available Mobile Apps: Systematic Search in App Stores and Content Analysis. [PDF]
Zhu D, Al Mahmud A, Liu W, Wang D.
europepmc +1 more source
ABSTRACT Research has highlighted the widespread occurrence of adverse childhood experiences (ACEs) among justice‐involved young people who commit violent offences. This article explores the complex relationship between ACEs and serious youth violence.
Paul Gray, Deborah Jump
wiley +1 more source
ABSTRACT This study examined English vocabulary learning by using three types of flashcards: paper flashcards, non‐gamified mobile application (app) flashcards (i.e., digital flashcards), and gamified mobile app flashcards (i.e., gamified flashcards) in a privately owned language institute in Iran.
Ali Soyoof +3 more
wiley +1 more source
Assessing and recovering Alzheimer's disease: a comparative analysis of standard neuropsychological approaches and virtual reality interventions with the use of digital storytelling. [PDF]
Stasolla F +6 more
europepmc +1 more source
ABSTRACT Studies on classroom interactions suggest that displaying affiliation through linguistic and multimodal resources could promote positive emotions like enjoyment, thereby enhancing engagement and enthusiasm in second/foreign language learning.
Karen C. K. Choi, Kevin W. H. Tai
wiley +1 more source
ABSTRACT With the growing recreational use of digital media technology, informal language learning occurs more frequently within individuals’ everyday lives. However, the interplay between digital and physical spaces in informal language learning remains underexplored.
Yeong‐Ju Lee, Peter Roger
wiley +1 more source
Using the principles of digital storytelling for student engagement and assessment
Curwin, J
core
How L2 Learners Negotiate Meaning in GenAI‐Supported Creative Writing
ABSTRACT This qualitative study explores how second language (L2) learners negotiate meaning and co‐construct knowledge with generative AI (GenAI) in a 12‐week multimodal creative writing project. Chinese middle school students (N = 75) created English picture books using a conversational GenAI agent supporting textual and text‐to‐image generation.
Zhihui Zhang +3 more
wiley +1 more source
Using Digital Storytelling and Social Media to Combat COVID-19 Vaccine Hesitancy: A Public Service Social Marketing Campaign. [PDF]
Dunlap AF +5 more
europepmc +1 more source
Vocabulary Strategy Instruction in the Argentine EFL Context: Teachers’ Perspectives and Practices
ABSTRACT Despite extensive research on vocabulary strategy instruction (VSI), little has been known about teachers’ perspectives on how it is understood and implemented in practice. This study investigated Argentinian EFL teachers’ priorities in vocabulary instruction, their perceived knowledge of learner strategies for spoken vocabulary, and factors ...
Isobel Kai‐Hui Wang, Andrew D. Cohen
wiley +1 more source

