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Adaptive Illumination Sampling for Direct Volume Rendering
Lecture Notes in Computer Science, 2020Direct volume rendering is used to visualize data from sources such as tomographic imaging devices. The perception of certain structures depends very much on visual cues such as lighting and shadowing. According illumination techniques have been proposed for both surface rendering and volume rendering.
Valentin Kraft, Andrea Schenk
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Interacting with direct volume rendering
IEEE Computer Graphics and Applications, 2001Visualization researchers at the San Diego Supercomputer Center have written a program called Volume Explorer, or vx, which performs interactive direct volume rendering on the Volume Pro board. Using OpenGL, the GL Utility Toolkit and the Micro User Interface, vx generates the graphics and facilitates user interaction around the Volume Pro card ...
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Direct volume rendering of multiple scalar fields
Computer Animation and Virtual Worlds, 1994AbstractRendering of volume data without forming geometric objects is often termed direct volume rendering. Most of the previously developed methods for this purpose are restricted to display of one scalar variable. This paper presents methods for direct volume rendering of several scalar variables defined at discrete points in three‐dimensional space.
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Direct volume rendering of curvilinear volumes
Proceedings of the 1990 workshop on Volume visualization, 1990Direct volume rendering can visualize sampled 3D scalar data as a continuous medium or extract features. However, it is generally slow. Furthermore, most algorithms for direct volume rendering have assumed rectilinear gridded data. This paper discusses methods for using direct volume rendering when the original volume is curvilinear, i.e., is divided ...
Jane Wihelms +4 more
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Direct volume rendering in OpenSG
Computers & Graphics, 2004Abstract We present a volume rendering framework based on the OpenSG scene graph API. The framework defines volumetric objects that can be included anywhere into an OpenSG scene graph; this allows to easily combine them with polygonally defined objects.
Manfred Weiler +2 more
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Direct rendering of freeform volumes
Computer-Aided Design, 1995zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Y.-K. Chang, Alyn P. Rockwood, Q. He
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Gaze-directed volume rendering
Proceedings of the 1990 symposium on Interactive 3D graphics - SI3D '90, 1990We direct our gaze at an object by rotating our eyes or head until the object's projection falls on the fovea, a small region of enhanced spatial acuity near the center of the retina. In this paper, we explore methods for encorporating gaze direction into rendering algorithms.
Marc Levoy, Ross T. Whitaker
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Opacity Peeling for Direct Volume Rendering
Computer Graphics Forum, 2006Abstract The most important technique to visualize 3D scalar data, as they arise e.g. in medicine from tomographic measurement, is direct volume rendering. A transfer function maps the scalar values to optical properties which are used to solve the integral of light transport in participating media. Many medical data sets, especially MRI data, however,
Christof Rezk-Salama, Andreas Kolb 0001
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Improvement on Direct Volume Rendering
2009 2nd International Congress on Image and Signal Processing, 2009Direct Volume-Rendering (DVR) is usually used in medical volume visualization, DVR images tend to be over-loaded with the content (blurred images). Thus, in many practical applications simpler techniques which do not rely on complex transfer functions are employed.
Feng Ling, Ling Yang, Zhong-Ke Wang
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A coherent projection approach for direct volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques, 1991Direct volume rendering offers the opportunity to visualize all of a three-dimensional sample volume in one image. However, processing such images can be very expensive and good quality high-resolution images are far from interactive. Projection approaches to direct volume rendering process the volume region by region as opposed to ray-casting methods ...
Jane Wilhelms, Allen Van Gelder
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