Results 141 to 150 of about 3,066 (281)
Video caching and scheduling with edge cooperation
In this paper, we explore a distributed collaborative caching and computing model to support the distribution of adaptive bit rate video streaming. The aim is to reduce the average initial buffer delay and improve the quality of user experience. Considering the difference between global and local video popularities and the time-varying characteristics ...
Zhidu Li +4 more
openaire +2 more sources
Fused Collapsing for Wide BVH Construction
Abstract We propose a novel approach for constructing wide bounding volume hierarchies on the GPU by integrating a simple bottom‐up collapsing procedure within an existing binary bottom‐up BVH builder. Our approach directly constructs a wide BVH without traversing a temporary binary BVH as done by previous approaches and achieves 1.4 – 1.6 × lower ...
Wilhem Barbier, Mathias Paulin
wiley +1 more source
Delay-Oriented Caching Strategy for LEO Satellite-Assisted Edge Caching Network
Since the terrestrial edge caching network has insufficient service coverage for remote and maritime areas, and considering that LEO satellite (SAT) network has the advantages of full coverage of the earth and low latency, we investigate an edge caching ...
Ma, Chunyi, Yang, Jianhua, Xu, Jiajie
core +1 more source
Image‐Based Spatio‐Temporal Interpolation for Split Rendering
Abstract Low‐powered devices – such as small form factor head‐mounted displays (HMDs) – struggle to deliver a smooth and high‐quality viewing experience, due to their limited power and rendering capabilities. Cloud rendering attempts to solve the quality issue, but leads to prohibitive latency and bandwidth requirements, hindering use with HMDs over ...
M. Steiner +4 more
wiley +1 more source
Proactive Edge Caching With Popularity Prediction and Content Replication
The increasing demand for low-latency content delivery in 5G networks highlights the need for intelligent edge caching solutions. This paper proposes a cooperative edge caching framework for small cell base stations (SBSs), leveraging overlapping cache ...
Ilhan Demirci, Omer Korcak
doaj +1 more source
Encoding Occupancy in Memory Location for Efficient and Compact High‐Resolution Voxel Structures
We encode information about geometric structure into the pointers of a sparse voxel directed acyclic graph (SVDAG). Each pointer carries information about the structure of the node it points to. Our encoding improves ray tracing performance and reduces model size in memory.
Jaina Modisett, Markus Billeter
wiley +1 more source
Transient Data Caching Based on Maximum Entropy Actor–Critic in Internet-of-Things Networks
With the rapid development of the Internet-of-Things (IoT), a massive amount of transient data is transmitted in edge networks. Transient data are highly time-sensitive, such as monitoring data generated by industrial devices.
Yu Zhang +3 more
doaj +1 more source
A Real‐Time Multi‐Scale Neural Representation for Complex Surface Reflectance
Abstract Recent machine learning methods have significantly advanced the state of the art in the classic problem of representing surface appearance over angle, space, and scale. The models tend, however, to be relatively heavy compared to traditional fixed‐function representations, making real‐time application challenging.
Heikki Timonen +2 more
wiley +1 more source
TABI: Tight and Balanced Interactive Atlas Packing
Abstract Atlas packing is a key step in many computer graphics applications. Packing algorithms seek to arrange a set of charts within a fixed‐size atlas with as little downscaling as possible. Many packing applications such as content creation tools, dynamic atlas generation for video games, and texture space shading require on‐the‐fly interactive ...
F. Gu, N. Vining, A. Sheffer
wiley +1 more source
Mean-field game theoretic edge caching in ultra-dense networks
This paper investigates a cellular edge caching problem under a very large number of small base stations (SBSs) and users. In this ultra-dense edge caching network (UDCN), conventional caching algorithms are inapplicable as their computational complexity
M Debbah (13359243) +4 more
core

