Results 151 to 160 of about 1,622,314 (332)

Image‐Based Spatio‐Temporal Interpolation for Split Rendering

open access: yesComputer Graphics Forum, EarlyView.
Abstract Low‐powered devices – such as small form factor head‐mounted displays (HMDs) – struggle to deliver a smooth and high‐quality viewing experience, due to their limited power and rendering capabilities. Cloud rendering attempts to solve the quality issue, but leads to prohibitive latency and bandwidth requirements, hindering use with HMDs over ...
M. Steiner   +4 more
wiley   +1 more source

A Lightweight Caching Decision Strategy Based on Node Edge-Degree for Information Centric Networking

open access: yesIEEE Access
In-networkcaching as a core function in ICN can greatly improve the content distribution efficiency and reduce redundant network traffic. It is a challenge to design caching strategies in ICN to improve the performance of in-network caching.
Qifeng Yang   +2 more
doaj   +1 more source

S-Cache: Function Caching for Serverless Edge Computing

open access: yesProceedings of the 6th International Workshop on Edge Systems, Analytics and Networking, 2023
Chen Chen 0073   +3 more
openaire   +1 more source

Decentralized Optimization for Multicast Adaptive Video Streaming in Edge Cache-Assisted Networks [PDF]

open access: hybrid, 2023
Lujie Zhong   +4 more
openalex   +1 more source

Encoding Occupancy in Memory Location for Efficient and Compact High‐Resolution Voxel Structures

open access: yesComputer Graphics Forum, EarlyView.
We encode information about geometric structure into the pointers of a sparse voxel directed acyclic graph (SVDAG). Each pointer carries information about the structure of the node it points to. Our encoding improves ray tracing performance and reduces model size in memory.
Jaina Modisett, Markus Billeter
wiley   +1 more source

Video caching and scheduling with edge cooperation

open access: yesDigital Communications and Networks
In this paper, we explore a distributed collaborative caching and computing model to support the distribution of adaptive bit rate video streaming. The aim is to reduce the average initial buffer delay and improve the quality of user experience. Considering the difference between global and local video popularities and the time-varying characteristics ...
Zhidu Li   +4 more
openaire   +2 more sources

A Real‐Time Multi‐Scale Neural Representation for Complex Surface Reflectance

open access: yesComputer Graphics Forum, EarlyView.
Abstract Recent machine learning methods have significantly advanced the state of the art in the classic problem of representing surface appearance over angle, space, and scale. The models tend, however, to be relatively heavy compared to traditional fixed‐function representations, making real‐time application challenging.
Heikki Timonen   +2 more
wiley   +1 more source

TABI: Tight and Balanced Interactive Atlas Packing

open access: yesComputer Graphics Forum, EarlyView.
Abstract Atlas packing is a key step in many computer graphics applications. Packing algorithms seek to arrange a set of charts within a fixed‐size atlas with as little downscaling as possible. Many packing applications such as content creation tools, dynamic atlas generation for video games, and texture space shading require on‐the‐fly interactive ...
F. Gu, N. Vining, A. Sheffer
wiley   +1 more source

Cooperative Content Caching Framework Using Cuckoo Search Optimization in Vehicular Edge Networks [PDF]

open access: gold, 2023
Sardar Khaliq uz Zaman   +8 more
openalex   +1 more source

Home - About - Disclaimer - Privacy