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TERAPAN MCRNG SEBAGAI GENERATOR ACAK UNTUK GAME
Most game s are used as a means of entertainment, but can also function as a means of training, education and simulation. In the field of education, educational game s can be applied by adopting educational materials to be informed in an interesting way ...
Usman Nurhasan, Bagus Purnomo
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Educational Games in Training [PDF]
Educational game promotes self-learning of students and allows them creating positive associations related with the learning process. The authors conducted a global experiment among Junior, middle, and high school students. Educational game covers all subjects taught at school. This approach contributes to better memorization of information.
Bareicheva, M. +3 more
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The method of trophy assessment of capercaillies
The capercaillie as one of the most important hunting objects in Russia has not yet been included in the list of esti-mated hunting trophies due to the lack of an acceptable assessment methodology. The aim of the work is to develop a method for assessing
V. V. Kolesnikov +2 more
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Endogenous fantasy and learning in digital games. [PDF]
Many people believe that educational games are effective because they motivate children to actively engage in a learning activity as part of playing the game.
Cohen, P. +27 more
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Pengaruh Alat Permainan Edukatif Kereta Musik Terhadap Perkembangan Bahasa Anak Usia 5-6 Tahun
Train educational game music is a game of playing musical instruments such as tambourines, harps, saron, maracas, and guitars in the form of train cars which are varied with songs.
Nurhenti Dorlina Simatupang +1 more
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Motivating children to learn effectively: exploring the value of intrinsic integration in educational games [PDF]
The concept of intrinsic motivation lies at the heart of the user engagement created by digital games. Yet despite this, educational software has traditionally attempted to harness games as extrinsic motivation by using them as a sugar coating for ...
Ainsworth, Shaaron E, Habgood, MP Jacob
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Validation of Serious Games Attributes Using the Technology Acceptance Model [PDF]
The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced international students to public transport in Southampton.
Crowder, Richard +2 more
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Games + Education + Art = Higher Education
This presentation examines the viability of different approaches for a teacher who plays and designs games/playful interactive activities for higher education classes in Portugal. This applies to both undergraduate and graduate students using play and games (non-digital and digital), which are often used to activate learning in their classroom by the ...
openaire +3 more sources
Android Educational Game: Introduction to Basic Logic for Children [PDF]
Introduction to Basic Logic aims to develop children\u27s thinking abilities about numbers and quantities to teach activities that are in accordance with the development of their thinking power.
Fadhliana, N. R. (Nisa) +2 more
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L&D in the ED: A Game-Based Approach to Learning High-Risk Obstetric Emergencies. [PDF]
IntroductionTeaching emergency medicine residents the principles of obstetric emergencies is a challenging task, as these emergencies are uncommon in general practice and include specific maneuvers for difficult and precipitous deliveries.
Chen, Esther H, Silverio, Luz M
core +1 more source

