Results 151 to 160 of about 820,443 (350)
Terrestrial Cyborg Insects for Real‐Life Applications
This article reviews the development of terrestrial cyborg insects from their emergence in 1997 to mid‐2025, examining three key aspects: locomotion control methods, associated challenges with proposed solutions, and practical applications. Framing these biohybrid systems as insect‐scale mobile robots, the review provides foundational insights for new ...
Hai Nhan Le +10 more
wiley +1 more source
Lost in Learning: Hypertext Navigational Efficiency Measures Are Valid for Predicting Learning in Virtual Reality Educational Games. [PDF]
Ferguson C, van Oostendorp H.
europepmc +1 more source
This study provides an introduction to Bayesian optimisation targeted for experimentalists. It explains core concepts, surrogate modelling, and acquisition strategies, and addresses common real‐world challenges such as noise, constraints, mixed variables, scalability, and automation.
Chuan He +2 more
wiley +1 more source
Educational virtual game scenario generation for serious games [PDF]
Janssens, Olivier +3 more
core +2 more sources
This review explores the transformative impact of artificial intelligence on multiscale modeling in materials research. It highlights advancements such as machine learning force fields and graph neural networks, which enhance predictive capabilities while reducing computational costs in various applications.
Artem Maevskiy +2 more
wiley +1 more source
Educational games often fail to effectively merge game mechanics with educational goals, lacking adaptive feedback and real-time performance monitoring.
Ioannis Sarlis +2 more
doaj +1 more source
MusicSwarm: Biologically Inspired Intelligence for Music Composition
Biologically inspired swarms of frozen foundation models self‐organize to compose complex music without fine‐tuning. By coordinating through stigmergic signals, decentralized agents dynamically evolve specialized roles and adapt to solve complex tasks.
Markus J. Buehler
wiley +1 more source
MIDI-AM, serious games for children as supporting tools in educational virtuality for marginal areas of high vulnerability [PDF]
Nayeth Idalid Solórzano Alcívar +3 more
openalex +1 more source
Four decades of retinal vessel segmentation research (1982–2025) are synthesized, spanning classical image processing, machine learning, and deep learning paradigms. A meta‐analysis of 428 studies establishes a unified taxonomy and highlights performance trends, generalization capabilities, and clinical relevance.
Avinash Bansal +6 more
wiley +1 more source
An instance‐level, model‐agnostic explanation of class differentiation is introduced through SHAP‐LCD, linking probability shifts to feature‐wise Shapley contributions. The method operates on tabular and image data and is released in a fully reproducible implementation, offering a transparent way to examine, at each instance, why predictive models ...
Roxana M. Romero Luna +2 more
wiley +1 more source

