Results 11 to 20 of about 258,518 (211)

Sensors for Entertainment [PDF]

open access: yesSensors, 2016
Sensors are becoming ubiquitous in all areas of science, technology, and society. In this Special Issue on “Sensors for Entertainment”, developments in progress and the current state of application scenarios for sensors in the field of entertainment is explored.
LAMBERTI, FABRIZIO   +2 more
openaire   +5 more sources

The Future of Entertainment: AI Takes the Stage [PDF]

open access: yes, 2023
The Cardozo FAME Center and Entertainment Law Society will convene a panel of entertainment lawyers to explore how artificial intelligence is revolutionizing the entertainment industry. The discussion will include an overview of generative AI technology.
Cardozo FAME Center   +1 more
core   +2 more sources

Youth and entertainment-education [PDF]

open access: yes, 2021
Entertainment-education (EE) and educational television for children and adolescents have been around for a long time, and while they have clear differences, they also overlap in many ways.
Cole, S.   +3 more
core   +1 more source

Growth, maturity, reproduction, and life expectancy in ex-situ pacific walruses (Odobenus rosmarus divergens)

open access: yesBMC Zoology, 2022
Background Pacific walruses are found in Arctic regions of the Chukchi and Bering Sea where rapid changes in environmental conditions resulting in loss of sea ice are occurring.
Todd Robeck   +6 more
doaj   +1 more source

The Role of Prior Information in Inference on the Annualized Rates of Mass Shootings in the United States

open access: yesStatistics and Public Policy, 2018
While public debate over gun control in the United States has often hinged on individual public mass shooting incidents, legislative action should be informed by knowledge of the long-term evolution of these events.
Nathan E. Sanders, Victor Lei
doaj   +1 more source

BioMedia for Entertainment [PDF]

open access: yes, 2008
In this paper we report on a novel form of media we call BioMedia. We introduce the concept and we explain its features. We then present two prototypes we have developed using BioMedia in entertainment.
Ben Salem   +2 more
openaire   +2 more sources

A Comparative Study about Data Structures Used for Efficient Management of Voxelised Full-Waveform Airborne LiDAR Data during 3D Polygonal Model Creation

open access: yesRemote Sensing, 2021
In this paper, we investigate the performance of six data structures for managing voxelised full-waveform airborne LiDAR data during 3D polygonal model creation.
Milto Miltiadou   +3 more
doaj   +1 more source

Algorithmic Audiences, Serialized Streamers, and the Discontents of Datafication

open access: yesGlobal Storytelling, 2022
This article addresses streaming television platforms’ reliance on algorithms, serial narratives, and user interfaces and the effect of these strategies on the television viewing audience.
Anne Gilbert
doaj   +2 more sources

Draft Code of Ethics

open access: yesPacific Journalism Review, 1996
This is the recomended revised Journalist Code of Ethics drafted by Australia's Media, Arts and Entertainment Alliance (MEAA):
Media, Arts and Entertainment Alliance
doaj   +1 more source

Can Markerless Pose Estimation Algorithms Estimate 3D Mass Centre Positions and Velocities during Linear Sprinting Activities?

open access: yesSensors, 2021
The ability to accurately and non-invasively measure 3D mass centre positions and their derivatives can provide rich insight into the physical demands of sports training and competition.
Laurie Needham   +3 more
doaj   +1 more source

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