Results 31 to 40 of about 28,941 (260)
Automated state of play: rethinking anthropocentric rules of the game [PDF]
Automation of play has become an ever more noticeable phenomenon in the domain of video games, expressed by self-playing game worlds, self-acting characters, and non-human agents traversing multiplayer spaces.
Fizek, Sonia
core +2 more sources
ESport programs in high school: what’s at play? [PDF]
Lemay A +3 more
exaly +2 more sources
The use of face masks and the impact on heart rate variability during baseline ECG
Sumary: We compared electrocardiograms (ECGs) findings with one year difference between each other with and without use of face mask at the moment to be tested.
Ignasi de Yzaguirre i Maura +5 more
doaj +1 more source
Nas próximas páginas ocupo-me de algumas questões que se relacionam ao tema, considerando um campo teórico, a Teoria Crítica do Esporte, mas com especial atenção a um ponto que me parece fundamental, talvez insuficientemente discutido. Refiro-me à questão da técnica, objeto de dúvidas, equívocos e malentendidos, como recentemente foi destacado,1 mas ...
openaire +5 more sources
Esport in journalism: commentator Of esport as a modern profession
The Internet, as a global arrange, gives for all intents and purposes boundless openings at no cost communication, trade of thoughts and other information. Due to this phenomenon, it became possible to develop a new type of sports - e-sports. Esports
Хaлык д., Мысaевa К. Н.
doaj +1 more source
MEDIAÇÃO: ESPORTE RENDIMENTO E ESPORTE DA ESCOLA
Creio que faz-se necessário esclarecer que vejo o conjunto dos autores como progressistas, críticos, de esquerda, radicais ou como queiram ser denominados. Compartilham a crítica do esporte e da sociedade, o que não significa que sejam contra o esporte e a sociedade, e todos pretendem gerar algum tipo de mudança que aproxime o esporte real do ideal e ...
openaire +5 more sources
Esports Players’ Transition out of Esports: Is There Life After Esports?
The purpose of this study is to explore retired/retiring esports players’ experience of transitioning out of esports. To provide in-depth insights into esports players’ transition experiences that may contribute to young players being better prepared for their own transitions, a qualitative approach was applied and four retired professional esports ...
Hong, Hee Jung, Hong, Seung Han
openaire +2 more sources
ABSTRACT Despite the growth of eSports, the sector faces critical challenges related to its sustainability. This research analyzes these issues from an environmental, social, and governance (ESG) perspective. This paper consists of a systematic literature review on eSports and its implications for sustainability.
M. Ertz +5 more
wiley +1 more source
La experiencia cotidiana en las pistas de esquí nórdico nos sugiere la existencia de tres elementos básicos que al empezar a esquiar dificultan su aprendizaje: la falta de conciencia corporal, la dificultad en controlar la acción del tobillo y la ...
Feliu Funollet Queixalós +2 more
doaj +1 more source
Driven by risk: Understanding reference‐dependent preferences using simulated auto racing
Abstract Using data from over 56,000 simulated auto races worldwide, we analyze risk‐taking at the margins, consistent with reference‐dependent preferences. We show that participants' risk‐taking changes when a desired intermittent outcome is presented, sometimes at the expense of a more favorable expected end state.
James Hilliard +2 more
wiley +1 more source

