Results 21 to 30 of about 7,980 (173)

Home‐based exergaming to treat gait and balance disorders in patients with Parkinson's disease: A phase II randomized controlled trial

open access: yesEuropean Journal of Neurology, 2023
Exergaming has been proposed to improve gait and balance disorders in Parkinson's disease (PD) patients. We aimed to assess the efficacy of a home‐based, tailored, exergaming training system designed for PD patients with dopa‐resistant gait and/or ...
D. Nuic   +13 more
semanticscholar   +1 more source

Exploring factors related to non‐adherence to exergaming in patients with chronic heart failure

open access: yesESC Heart Failure, 2021
Aims This study aimed to explore factors related to non‐adherence to exergaming in patients with heart failure. Methods and results Data from patients in the exergame group in the HF‐Wii trial were used. Adherence to exergaming was defined as playing 80%
Tiny Jaarsma   +6 more
doaj   +1 more source

A Proof of Concept Combined Using Mixed Reality for Personalized Neurorehabilitation of Cerebellar Ataxic Patients

open access: yesSensors, 2023
Background: Guidelines for degenerative cerebellar ataxia neurorehabilitation suggest intensive coordinative training based on physiotherapeutic exercises. Scientific studies demonstrate virtual exergaming therapeutic value.
Michela Franzò   +5 more
doaj   +1 more source

Effects of Exergaming-Based Tai Chi on Cognitive Function and Dual-Task Gait Performance in Older Adults With Mild Cognitive Impairment: A Randomized Control Trial

open access: yesFrontiers in Aging Neuroscience, 2022
Background Declined cognitive function interferes with dual-task walking ability and may result in falls in older adults with mild cognitive impairment (MCI). The mind-body exercise, Tai Chi (TC), improves cognition and dual-task ability.
Chien-Liang Liu   +3 more
semanticscholar   +1 more source

Acute Effects of Exergaming on Students’ Executive Functions and Situational Interest in Elementary Physical Education

open access: yesInternational Journal of Environmental Research and Public Health, 2023
Two studies were conducted to examine the acute effects of exergaming on students’ executive functions and to explore their situational interest regarding these games in elementary physical education.
Athanasios Kolovelonis   +3 more
semanticscholar   +1 more source

Multi-Exergames to Set Targets and Supplement the Intensified Conventional Balance Training in Patients With Stroke: A Randomized Pilot Trial

open access: yesFrontiers in Psychology, 2020
People who survive a stroke usually suffer movement disorders resulting in involuntary abnormal movements. Intensive and repetitive physiotherapy is often a key to functional restoration of movements.
Imre Cikajlo   +4 more
doaj   +1 more source

Measuring Brain Activation Patterns from Raw Single-Channel EEG during Exergaming: A Pilot Study

open access: yesElectronics, 2023
Physical and cognitive rehabilitation is deemed crucial to attenuate symptoms and to improve the quality of life in people with neurodegenerative disorders, such as Parkinson’s Disease. Among rehabilitation strategies, a novel and popular approach relies
G. Amprimo   +3 more
semanticscholar   +1 more source

Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis

open access: yesJMIR Serious Games, 2023
Background Exercise is effective for musculoskeletal pain. However, physical, social, and environmental factors make it difficult for older adults to persist in exercising.
Nan Mo   +5 more
semanticscholar   +1 more source

The efficacy of exergaming in people with major neurocognitive disorder residing in long-term care facilities: a pilot randomized controlled trial

open access: yesAlzheimer's Research & Therapy, 2021
Background It is currently unknown whether exergaming is efficacious in people with major neurocognitive disorder (MNCD) residing in long-term care facilities.
N. Swinnen   +6 more
semanticscholar   +1 more source

Exploring the Impact of Passthrough on VR Exergaming in Public Environments: A Field Study [PDF]

open access: yesInternational Symposium on Mixed and Augmented Reality
Sedentary behavior is becoming increasingly prevalent in daily work and study environments. VR exergaming has emerged as a promising solution in these places of work and study.
Zixuan Guo   +5 more
semanticscholar   +1 more source

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